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Ratupper
November 2nd, 2016, 23:29
This ext has been nothing but trouble so sorry I paid good money for it I was trying to use the import stat block function

here are the errors anyone got any ideas
Runtime Error: desktop: Unable to create window with invalid class (npclist : npc)
Script Error: [string "scripts/template_npc_factory_build_npc_from..."]:326: setValue: Database node type mismatch
Ruleset Error: windowcontrol: Database type mismatch for control (name) in windowclass (masterindexitem)
Script Error: [string "campaign/scripts/masterindexitem_window.lua"]:52: attempt to index global 'name' (a nil value)
Runtime Notice: s'Enga Keckvia CR 12
XP 19,200
Female kobold barbarian 12 ( Pathfinder RPG Bestiary 183)
CE Small humanoid (reptilian)
Init +2; Senses darkvision 60 ft.; Perception +18
—————
Defense
—————
AC 21, touch 11, flat-footed 19 (+7 armor, +2 Dex, +1 natural, -2 rage, +2 shield, +1 size)
hp 155 (12d12+72)
Fort +14, Ref +6, Will +10
Defensive Abilities improved uncanny dodge, trap sense +4; DR 5/—
Weaknesses light sensitivity
—————
Offense
—————
Speed 40 ft. (30 ft. in armor)
Melee +3 shortspear +22/+17/+12 (1d4+8)
Ranged sling +15 (1d3+5)
Special Attacks greater rage (27 rounds/day), rage powers (guarded stance +3, increase damage
reduction +3, quick reflexes, renewed vigor 3d8+4)
—————
Statistics
—————
Str 20, Dex 15, Con 18, Int 10, Wis 12, Cha 8
Base Atk +12; CMB +16; CMD 26
Feats Blind-fight, Great Fortitude, Iron Will, Power Attack, Toughness, Weapon Focus (shortspear)
Skills Craft (traps) +17, Perception +18, Stealth +15, Survival +10, Swim +8; Racial Modifiers +2 Craft
(traps), +2 Perception
Languages Common, Draconic
SQ crafty, fast movement
Combat Gear necklace of fireballs iv ; Other Gear +1 breastplate , +1 buckler , +3 shortspear , sling, 11 gp,
12 sp, 12 cp'
Runtime Error: desktop: Unable to create window with invalid class (npclist : npc)
Script Error: [string "scripts/template_npc_factory_build_npc_from..."]:326: setValue: Database node type mismatch
Ruleset Error: windowcontrol: Database type mismatch for control (name) in windowclass (masterindexitem)
Script Error: [string "campaign/scripts/masterindexitem_window.lua"]:52: attempt to index global 'name' (a nil value)
Runtime Notice: s'DOPPELGANGER CR 3
XP 800
N Medium monstrous humanoid (shapechanger)
Init +1; Senses darkvision 60 ft.; Perception +9
DEFENSE

AC 16, touch 12, flat-footed 14 (+1 Dex, +1 dodge, +4 natural)
hp 26 (4d10+4)
Fort +4, Ref +5, Will +6
Immune charm, sleep
OFFENSE

Speed 30 ft.
Melee 2 claws +8 (1d8+4)
Spell-Like Abilities (CL 18th)
At will—detect thoughts (DC 13)
STATISTICS

Str 18, Dex 13, Con 12, Int 13, Wis 14, Cha 13
Base Atk +4; CMB +8; CMD 20
Feats Dodge, Great Fortitude
Skills Bluff +9 (+13 while using change shape ability), Diplomacy +4, Disguise +9 (+29 while using change shape ability), Perception +9, Sense Motive +6, Stealth +5; Racial Modifiers +4 Bluff, +4 Disguise
Languages Common
SQ change shape (alter self), mimicry, perfect copy'
Runtime Error: desktop: Unable to create window with invalid class (npclist : npc)
Script Error: [string "scripts/template_npc_factory_build_npc_from..."]:326: setValue: Database node type mismatch
Ruleset Error: windowcontrol: Database type mismatch for control (name) in windowclass (masterindexitem)
Script Error: [string "campaign/scripts/masterindexitem_window.lua"]:52: attempt to index global 'name' (a nil value)
Ruleset Error: window: Control() anchoring to an undefined control (source_npcs) in windowclass (template_npc_factory_main)
Ruleset Error: window: Control() anchoring to an undefined control (source_npcs) in windowclass (template_npc_factory_main)
Ruleset Error: window: Control() anchoring to an undefined control (source_npcs) in windowclass (template_npc_factory_main)
Ruleset Error: window: Control(source_npcs_iedit) anchoring to an undefined control (source_npcs) in windowclass (template_npc_factory_main)
Ruleset Error: window: Control(source_npcs_iedit) anchoring to an undefined control (source_npcs) in windowclass (template_npc_factory_main)
Ruleset Error: window: Control() anchoring to an undefined control (output_npcs) in windowclass (template_npc_factory_main)
Ruleset Error: window: Control() anchoring to an undefined control (output_npcs) in windowclass (template_npc_factory_main)
Ruleset Error: window: Control() anchoring to an undefined control (output_npcs) in windowclass (template_npc_factory_main)
Ruleset Error: window: Control(output_npcs_iedit) anchoring to an undefined control (output_npcs) in windowclass (template_npc_factory_main)
Ruleset Error: window: Control(output_npcs_iedit) anchoring to an undefined control (output_npcs) in windowclass (template_npc_factory_main)
Ruleset Error: windowlist: Could not find windowclass (npcsmall) for control (source_npcs) in windowclass (template_npc_factory_main)
Ruleset Error: windowlist: Could not find windowclass (npcsmall) for control (output_npcs) in windowclass (template_npc_factory_main)
Ruleset Error: window: Control() anchoring to an undefined control (source_npcs) in windowclass (template_npc_factory_main)
Ruleset Error: window: Control() anchoring to an undefined control (source_npcs) in windowclass (template_npc_factory_main)
Ruleset Error: window: Control() anchoring to an undefined control (source_npcs) in windowclass (template_npc_factory_main)
Ruleset Error: window: Control(source_npcs_iedit) anchoring to an undefined control (source_npcs) in windowclass (template_npc_factory_main)
Ruleset Error: window: Control(source_npcs_iedit) anchoring to an undefined control (source_npcs) in windowclass (template_npc_factory_main)
Ruleset Error: window: Control() anchoring to an undefined control (output_npcs) in windowclass (template_npc_factory_main)
Ruleset Error: window: Control() anchoring to an undefined control (output_npcs) in windowclass (template_npc_factory_main)
Ruleset Error: window: Control() anchoring to an undefined control (output_npcs) in windowclass (template_npc_factory_main)
Ruleset Error: window: Control(output_npcs_iedit) anchoring to an undefined control (output_npcs) in windowclass (template_npc_factory_main)
Ruleset Error: window: Control(output_npcs_iedit) anchoring to an undefined control (output_npcs) in windowclass (template_npc_factory_main)
Ruleset Error: window: Control() anchoring to an undefined control (source_npcs) in windowclass (template_npc_factory_main)
Ruleset Error: window: Control() anchoring to an undefined control (source_npcs) in windowclass (template_npc_factory_main)
Ruleset Error: window: Control() anchoring to an undefined control (source_npcs) in windowclass (template_npc_factory_main)
Ruleset Error: window: Control(source_npcs_iedit) anchoring to an undefined control (source_npcs) in windowclass (template_npc_factory_main)
Ruleset Error: window: Control(source_npcs_iedit) anchoring to an undefined control (source_npcs) in windowclass (template_npc_factory_main)
Ruleset Error: window: Control() anchoring to an undefined control (output_npcs) in windowclass (template_npc_factory_main)
Ruleset Error: window: Control() anchoring to an undefined control (output_npcs) in windowclass (template_npc_factory_main)
Ruleset Error: window: Control() anchoring to an undefined control (output_npcs) in windowclass (template_npc_factory_main)
Ruleset Error: window: Control(output_npcs_iedit) anchoring to an undefined control (output_npcs) in windowclass (template_npc_factory_main)
Ruleset Error: window: Control(output_npcs_iedit) anchoring to an undefined control (output_npcs) in windowclass (template_npc_factory_main)
Database Notice: Campaign saved.

ddavison
November 2nd, 2016, 23:38
Thanks for the report. I will take a quick peek at it.

ddavison
November 3rd, 2016, 00:43
Please run an update and it should pick up a quick hot fix I posted for this.

ddavison
November 3rd, 2016, 00:49
Also, you may want to put a semicolon (;) after the attack strings in the stat blocks you posted. Several of those are missing it. When in doubt, if the importer is picking up extra stuff at the end, you can tell it to stop grabbing stuff with a semicolon.

Ratupper
November 3rd, 2016, 04:29
working great now thanks so much!

ddavison
November 3rd, 2016, 14:26
Happy to help.