GunbunnyFuFu
October 27th, 2016, 12:16
Good day!
I'm entering gear into a module via XML, and I was wondering if there was a way to code a "pack" of gear. For example, a survival pack that contained a survival tent, rations, etc. Ideally, picking the "pack" will automatically pull over the gear it contains as well to the player's character sheet. Or the Gear entry for the pack contains links to the items it contains, so that the player can just open the pack entry in the library, and then pull over each link individually. Is this possible, or is there another way to simulate this functionality?
Thanks!
GB
I'm entering gear into a module via XML, and I was wondering if there was a way to code a "pack" of gear. For example, a survival pack that contained a survival tent, rations, etc. Ideally, picking the "pack" will automatically pull over the gear it contains as well to the player's character sheet. Or the Gear entry for the pack contains links to the items it contains, so that the player can just open the pack entry in the library, and then pull over each link individually. Is this possible, or is there another way to simulate this functionality?
Thanks!
GB