Abandoned Arts
September 13th, 2016, 19:03
I'm creating a "character" which is technically a member of the party - a pack mule. The mule's hooves deal 1d3 points of damage - is there a way to assign a d3 to the hoof "weapon?"
Also, is there a good way to handle natural weapon attacks? Ideally the mule attacks with 2 hooves, but if I assign two attacks to the hooves weapon, it makes the second an iterative attack. A lot of PC builds incorporate natural attacks, like claws - is there a way to handle this, or is the best solution just to create a single hoof (or claw, or what have you) and have the player roll it twice?
Also, is there a good way to handle natural weapon attacks? Ideally the mule attacks with 2 hooves, but if I assign two attacks to the hooves weapon, it makes the second an iterative attack. A lot of PC builds incorporate natural attacks, like claws - is there a way to handle this, or is the best solution just to create a single hoof (or claw, or what have you) and have the player roll it twice?