Nibelung
August 31st, 2016, 01:21
At Dragon 410 (https://www.drivethrurpg.com/product/154492/Dragon-410-4e), there is a magic item called the Chainsaw Sword. It is a interesting, but risky weapon. And one of my players show interest on it.
My problem comes with the two passive properties this weapon has. Against undead, it deals +1[w] damage, and against constructs it deal half damage. So, I added the following effects to the combat tracker, each line is one effect:
IFT: TYPE (undead); DMGW:1
IFT: TYPE (construct); Weakened
The first line works wonders. I dropped some undeads on the combat tracker for testing, and all of them were taking the extra damage. However, it was not true with the constructs. Did I wrote something wrong? You can't check for TYPE twice, even in separate lines? Weakened is the wrong effect to put there?
My problem comes with the two passive properties this weapon has. Against undead, it deals +1[w] damage, and against constructs it deal half damage. So, I added the following effects to the combat tracker, each line is one effect:
IFT: TYPE (undead); DMGW:1
IFT: TYPE (construct); Weakened
The first line works wonders. I dropped some undeads on the combat tracker for testing, and all of them were taking the extra damage. However, it was not true with the constructs. Did I wrote something wrong? You can't check for TYPE twice, even in separate lines? Weakened is the wrong effect to put there?