Mori
August 24th, 2016, 16:42
DM Notes:
I've been told by reliable sources that it's ok to make new post's if you change the date and can't delete your old threads.
I'm not sure it don't still feels a bit weird but anyway; Here we go one last time. Ps. This module is newb-friendly.
FG License: Ultimate
Game System: 5E
Time Zone: PST
Day of week and time: SUNDAY 28/8, 9 AM
Planned Frequency: One-shot
Term: 5 Hours
Text or Voice: Voice
Voice software used: Team-speak
Roleplay & Combat mix: 50/50
Number of Players in game & needed: 3-6
Character starting level & equipment: Level 1, standard equipment (Gold-buy allowed)
Character restrictions: None. As long as I don't have to deal with it.
Details of your scenario:
"Jubilations! You have been chosen to take part in the Iron-fist Guild (TM)'s internship-training program!
As you well know, the guild is known for it's vast trade network along The Spine of The World and for providing security for traders and adventurers alike! Furthermore our iron- and leather-work has, thanks to you guys, received numerous awards at the annual Winterhaven worked goods competition and we would like to reward you, our interns, with a tour of the famous Mad Dwarven Ruins that we domesticated 2 years ago!
You will travel to the small halfling village of Braenghir (laugh!) where you will join your comrades and travel to the ruins as designated on the attached map. There you will meet up with your guide, a initiated member of the guild (be awestruck!), whom will show you around the first parts of the dungeon.
WARNING:
By domesticated we mean that we looted the place, with minor assistance from certain other parties. All traps have been re-set, monsters have been escorted back to their stations/natural milieu, and some have been improved upon to hone your skills as official Iron-fist Smiths. The Iron-fist Guild does not take any responsibility for any damages you may sustain, or inflict, while on the official tour and will not be held liable for any such including but not limited to: paralysis, petrification, poisoning, decapitation of limbs, insanity -momentary or permanent- and death in general, or symptoms causing such.
By signing this document you agree to the aforementioned terms - Have fun!"
[In thieves cant]:
Beware of the dragon.
Link to Gamecalendar page: https://www.fantasygrounds.com/calendar/index.xcp?id=2149
15110
I've been told by reliable sources that it's ok to make new post's if you change the date and can't delete your old threads.
I'm not sure it don't still feels a bit weird but anyway; Here we go one last time. Ps. This module is newb-friendly.
FG License: Ultimate
Game System: 5E
Time Zone: PST
Day of week and time: SUNDAY 28/8, 9 AM
Planned Frequency: One-shot
Term: 5 Hours
Text or Voice: Voice
Voice software used: Team-speak
Roleplay & Combat mix: 50/50
Number of Players in game & needed: 3-6
Character starting level & equipment: Level 1, standard equipment (Gold-buy allowed)
Character restrictions: None. As long as I don't have to deal with it.
Details of your scenario:
"Jubilations! You have been chosen to take part in the Iron-fist Guild (TM)'s internship-training program!
As you well know, the guild is known for it's vast trade network along The Spine of The World and for providing security for traders and adventurers alike! Furthermore our iron- and leather-work has, thanks to you guys, received numerous awards at the annual Winterhaven worked goods competition and we would like to reward you, our interns, with a tour of the famous Mad Dwarven Ruins that we domesticated 2 years ago!
You will travel to the small halfling village of Braenghir (laugh!) where you will join your comrades and travel to the ruins as designated on the attached map. There you will meet up with your guide, a initiated member of the guild (be awestruck!), whom will show you around the first parts of the dungeon.
WARNING:
By domesticated we mean that we looted the place, with minor assistance from certain other parties. All traps have been re-set, monsters have been escorted back to their stations/natural milieu, and some have been improved upon to hone your skills as official Iron-fist Smiths. The Iron-fist Guild does not take any responsibility for any damages you may sustain, or inflict, while on the official tour and will not be held liable for any such including but not limited to: paralysis, petrification, poisoning, decapitation of limbs, insanity -momentary or permanent- and death in general, or symptoms causing such.
By signing this document you agree to the aforementioned terms - Have fun!"
[In thieves cant]:
Beware of the dragon.
Link to Gamecalendar page: https://www.fantasygrounds.com/calendar/index.xcp?id=2149
15110