Minty23185Fresh
August 15th, 2016, 06:38
An effect of DMG: -2 is shown on the 5E Effects Wiki Page (https://www.fantasygrounds.com/wiki/index.php/5E_Effects) in the Specific DMG Magic Item Examples table under the Defender entry. When I use it in the Combat Tracker with a damage type a cryptic message is thrown to the GM's chat window.
The screen shot below is that of the GM's chat window and Combat Tracker. The PC, Jimmy, rolled a damage d8 against an Orc with the effect DMG: -2 and things worked out okay. The second roll is with the effect DMG: -2, fire. Note the error message circled in red in the chat.
As near as I can tell, in both cases the appropriate damage is applied to the Orc, the second effect, with a damage type produces the message.
If carefully scrutinized, one can ascertain that for DMG: -2 without a damage type, the -2 value is "rolled into" the slashing damage of the long sword. If the DMG: -2 has the additional damage type (different than slashing) then there is an additional [TYPE fire (-2=-2)] clause displayed in the chat and that produces the error. This can be verified by tracking it down in the code.
In actuality, is a negative damage really a valid value anyway? With or without a damage type. Isn't DMG: -2 equivalent to HEAL: 2 ?
15019
The screen shot below is that of the GM's chat window and Combat Tracker. The PC, Jimmy, rolled a damage d8 against an Orc with the effect DMG: -2 and things worked out okay. The second roll is with the effect DMG: -2, fire. Note the error message circled in red in the chat.
As near as I can tell, in both cases the appropriate damage is applied to the Orc, the second effect, with a damage type produces the message.
If carefully scrutinized, one can ascertain that for DMG: -2 without a damage type, the -2 value is "rolled into" the slashing damage of the long sword. If the DMG: -2 has the additional damage type (different than slashing) then there is an additional [TYPE fire (-2=-2)] clause displayed in the chat and that produces the error. This can be verified by tracking it down in the code.
In actuality, is a negative damage really a valid value anyway? With or without a damage type. Isn't DMG: -2 equivalent to HEAL: 2 ?
15019