Kontroar
August 8th, 2016, 13:22
Hello,
I recently had a gaming session where two players each cast an Area of Effect spell that requires creatures to save at the beginning of their turn. These spells are persistant via Concentration. I've been trying to find some information if there is a way to setup Fantasy Grounds to resolve this as the turn marker moves down the Combat Tracker.
Alternately, I considered simply making an effect that the player could apply. This effect would allow me to quickly resolve the save and apply the results.
Any suggestions to this would be most welcome.
Thanks :)
PS - The two spells I'm specifically dealing with at the moment are Stinking Cloud and Spirit Guardians.
I recently had a gaming session where two players each cast an Area of Effect spell that requires creatures to save at the beginning of their turn. These spells are persistant via Concentration. I've been trying to find some information if there is a way to setup Fantasy Grounds to resolve this as the turn marker moves down the Combat Tracker.
Alternately, I considered simply making an effect that the player could apply. This effect would allow me to quickly resolve the save and apply the results.
Any suggestions to this would be most welcome.
Thanks :)
PS - The two spells I'm specifically dealing with at the moment are Stinking Cloud and Spirit Guardians.