R.I.K
August 6th, 2016, 20:21
We are expanding the crew.
Do you have the guts to be a pirate?
Do you hunger for blood, woman's, Rum and gold. Do you say yes to at least two of them!
Then join the brave crew of captain Thork on the Dirty Bitch.
Sign up here:
https://www.fantasygrounds.com/calendar/?id=2123
================================================== ======
Water, water, everywhere, and not a drop todrink
The world is drowning. The natives say a trio of witches, triplets with raven-black hair and eyes to atch, were discovered working dark sorcery in the masaquani city-state of Ograpog. The three were tried, sentenced by King Amemnus himself, and bound to posts at the edge of Ograpog’s cliffs to drown with the rising tide. With their dying breath, the witches cursed Caribdus, the land itself, to drown as they were, under 50 fathoms of the cold dark sea.
Those that survived adapted to their new life to the drowning world. Crab-like Scurillians, massive Grael, lonely Doreen, mysterious Kraken, cruel Kehana, and the near-human Masaquani now sail the dark seas aside the new arrivals from Earth’s, The natives calls them “visitors.” They seem to come from various lands in a world called “Earth,” between the years of 1400 to 1815. dashing corsairs, bloodthirsty bucaneers, and savage sea dogs drawn from the mists of earth on unfamiliar tides. Many believe these visitors are destined to defeat the Sea Hags and save Caribdus from its watery grave, but most seem interested only in joining the plunder of forgotten treasures in a drowning world.
What kind of a hero will you be!... or what will you become?
https://www.fantasygrounds.com/forums/attachment.php?attachmentid=14953&d=1470510744
• Human - new arrivals "visitors" from Earth’s age of Piracy: dashing corsairs, bloodthirsty bucaneers, and savage sea dogs.
• Doreen - dolphin-like humanoids. The 'grey people' are air breathers but can hold their breath for a long time.
• Kehana - a race of cruel fishmen who are the mortal enemies of the Doreen.
• Grael - a large, dim-witted race of sealion-men.
• Atani - beautific avian race that glide on the ocean breeze. They live in the huge trees of the last remaining*Carroway forest.
• Kraken - an unnerving and magically gifted race. Their once powerful navy assaulted the Hags at their lair in the Devils Cross. The remains of
thousands of ships are the jetsam of the Flotsam Sea. A single Great Ship captained by High Admiral Caspian gathered the surviving
warriors and mages. The few Kraken that remain are lone wanderers.
• Masaquani - the dominant inhabitants of Caribdus. The Masaquani developed much like humans through the dark ages but missed the feudal
period, including development of armor and gun-powder instead having the us of magic. They are an exotic race*extreme*in
their biological diversity. They quickly adapted to the Visitor's gun-powder however.
• The Red Men (half-Ugak's) - avage barbarians like red-tinged neanderthals that are strong but cultural outcasts.
• Scurillians - a small group of sentient giant crabs. They were the result of a powerful Kraken mage mixing magics. Once sentient, they
revolted and destroyed their maker.
playingtime around 3 - 4 hours.
[I]--> Session Zero will be Wednesday, Aug 10th 8pm CET.
https://www.fantasygrounds.com/calendar/?id=2123
Do you have the guts to be a pirate?
Do you hunger for blood, woman's, Rum and gold. Do you say yes to at least two of them!
Then join the brave crew of captain Thork on the Dirty Bitch.
Sign up here:
https://www.fantasygrounds.com/calendar/?id=2123
================================================== ======
Water, water, everywhere, and not a drop todrink
The world is drowning. The natives say a trio of witches, triplets with raven-black hair and eyes to atch, were discovered working dark sorcery in the masaquani city-state of Ograpog. The three were tried, sentenced by King Amemnus himself, and bound to posts at the edge of Ograpog’s cliffs to drown with the rising tide. With their dying breath, the witches cursed Caribdus, the land itself, to drown as they were, under 50 fathoms of the cold dark sea.
Those that survived adapted to their new life to the drowning world. Crab-like Scurillians, massive Grael, lonely Doreen, mysterious Kraken, cruel Kehana, and the near-human Masaquani now sail the dark seas aside the new arrivals from Earth’s, The natives calls them “visitors.” They seem to come from various lands in a world called “Earth,” between the years of 1400 to 1815. dashing corsairs, bloodthirsty bucaneers, and savage sea dogs drawn from the mists of earth on unfamiliar tides. Many believe these visitors are destined to defeat the Sea Hags and save Caribdus from its watery grave, but most seem interested only in joining the plunder of forgotten treasures in a drowning world.
What kind of a hero will you be!... or what will you become?
https://www.fantasygrounds.com/forums/attachment.php?attachmentid=14953&d=1470510744
• Human - new arrivals "visitors" from Earth’s age of Piracy: dashing corsairs, bloodthirsty bucaneers, and savage sea dogs.
• Doreen - dolphin-like humanoids. The 'grey people' are air breathers but can hold their breath for a long time.
• Kehana - a race of cruel fishmen who are the mortal enemies of the Doreen.
• Grael - a large, dim-witted race of sealion-men.
• Atani - beautific avian race that glide on the ocean breeze. They live in the huge trees of the last remaining*Carroway forest.
• Kraken - an unnerving and magically gifted race. Their once powerful navy assaulted the Hags at their lair in the Devils Cross. The remains of
thousands of ships are the jetsam of the Flotsam Sea. A single Great Ship captained by High Admiral Caspian gathered the surviving
warriors and mages. The few Kraken that remain are lone wanderers.
• Masaquani - the dominant inhabitants of Caribdus. The Masaquani developed much like humans through the dark ages but missed the feudal
period, including development of armor and gun-powder instead having the us of magic. They are an exotic race*extreme*in
their biological diversity. They quickly adapted to the Visitor's gun-powder however.
• The Red Men (half-Ugak's) - avage barbarians like red-tinged neanderthals that are strong but cultural outcasts.
• Scurillians - a small group of sentient giant crabs. They were the result of a powerful Kraken mage mixing magics. Once sentient, they
revolted and destroyed their maker.
playingtime around 3 - 4 hours.
[I]--> Session Zero will be Wednesday, Aug 10th 8pm CET.
https://www.fantasygrounds.com/calendar/?id=2123