View Full Version : 5E - Calculate encounter difficulty on "New Encounter" dialog

July 9th, 2016, 07:04
This extension works, but it's strictly worse than the other calc encounter extension (http://www.fantasygrounds.com/forums/showthread.php?33131-5E-Encounter-Calc).

This is what the "New Encounter" dialog used to look like:

This is what it looks like now:

It calculates the encounter difficulty as per page 82 in the DMG which you then compare to your parties' XP threshold (explained on the same page) to estimate how challenging an encounter will be for your party.

July 9th, 2016, 07:24
Hmm, I just found this (https://www.fantasygrounds.com/forums/showthread.php?26180-Posting-chat-message-only-to-myself&p=233194&viewfull=1#post233194). I'll try incorporating and fixing it on Monday.

July 9th, 2016, 09:30

I've always wondered why this was not already baked in - and also why "refresh" needs to be pressed to recalculate, instead of the CR always being current.

July 9th, 2016, 16:46
I kinda like having the refresh button. Sometimes, you want to add circumstances that make it worth more XP without creating a npc entry for a trap or environment. That said, I don't see the point in calculating the CR at all. That's not used to measure difficulty in 5th edition, so why do it?

July 9th, 2016, 18:28
Indeed, auto calculate is not always required or indeed desirable. If an encounter includes a friendly for example you would not want that included in the XP.

One thing about this extension; it would be more usable if, instead of a number, the output was 'easy, medium ...' etc

July 9th, 2016, 19:36
I'm just gonna fix hereander's addon. I have everything working except the lock and expanding the window is broken for some reason.

July 10th, 2016, 02:59
Indeed, total CR is not useful.
The only problem with the manual recalculation is that I've had the situation where I don't realize the displayed figures are out of date. But I'm aware of it now.

July 11th, 2016, 08:00
Zacchaeus this extension seems to work well, I think you can update the 5E community extensions thread now.

July 11th, 2016, 08:04
I'm not sure it's worth pointing people to this extension when the other encounter difficulty extension does everything this does and more.

July 11th, 2016, 08:38
Oh sorry, I found the wrong thread. I meant to post this in the new thread: