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View Full Version : DM help to spice things up *spoilers for Harried in Hillsfar



sasigns
June 22nd, 2016, 00:32
In Harried in Hills far the death. Your party finds itself in a room filled with 9 portals. Here is the text for that room as well as my map:

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the room in question is the one in the middle with the rug and the purple glowing portals.

The Abyssal Maws
When the characters enter the next room, read:
This room continues the motif of elf and demon comingling.
Nine gaping demonic maws adorn the walls of the room, each
with a number on them: one through nine. The maws are holes
in the walls large enough to climb through, but the gaps are
filled with a magical darkness that obscures what is on the other
side.
The floor and the rest of the walls form a mosaic that obviously
represent the Abyss, the home of the demons. The infinite layers
of that horrific place are represented with breathtaking and
terrible beauty.
No skills or spells can discern a difference between the
maws, and nothing happens if the characters reach a limb
or throw an object into them. Only when an adventurer
steps through completely does anything happen.
Characters stepping through the maw labeled 8 (the
symbol of infinity representing the endless Abyss) on the
map find the hallway into the final room.
An adventurer stepping through any other maw are spit
back out and take 3 points of necrotic damage. That maw
then magically closes, removing it as an option.
If the characters appear to be having problems figuring
out which portal Though it is difficult, a character
succeeding on a DC 15 Wisdom (Perception) check
notices that the dust on the floor in front of portal 8 has
been disturbed--likely by the passage of person or persons
unknown.


My ask is this the puzzle is really vague and no real clues.. oh wait a number 8 that must be an infinity sign that correlates to the endless abyss....Yeah um ok.. I dont mind puzzles I really like them but ones with some actual clues that are logical and make some sort of sense. Does anyone have any other ideas how to make this into something substantial or at least something kinda viable? Thanks in advance.

Zacchaeus
June 22nd, 2016, 00:55
Yep it does sound obscure but it does give you the option of a check to find the only clue.