Nulk
June 20th, 2016, 23:18
Adventurers wanted, for hazardous journey, small wages, constant danger. Safe return doubtful. Honour and recognition in case of success.
Starting a Lost Mines campaign for new players, young or old, will be set in the world of Eberron, (no experience of the realm is necessary). I am looking for an emphasis on Roleplay elements over straight out hack and slash.
First session will be character generation, meet and greet, and laying the groundwork for a successful campaign, and the game will kick off in earnest the following week.
UPDATE; The party has space for one more due to no-shows on character creation night. First actual play session is this friday, if you would like to join our merry band of adventurers please send me a PM. - NOW CLOSED
UPDATE 25 July; Due to a real life the party has space for a Healer, if your interested in taking up the challenge, and joining the party send me a PM. Would like to integrate a new player for this Friday. - NOW CLOSED
The details;
FG License: DM has Full so players will need a license – However if demand requires it DM can provide Ultimate.
Game System: D&D 5E
Time Zone: Australian Eastern Daylight Time (AEST)
Day of week and time: 4hour sessions. Fridays starting at 8pm (AEST), Friday at 10am (GMT), Friday at 6am (EDT), Friday at 3am (PDT) – Timezones may be off by an hour so check the calendar.
If new game, planned start date: 1st July. FIRST ACTUAL PLAY SESSION 8th JULY
Planned Frequency: Weekly
Term: Adventure length, and looking to increase to ongoing campaign beyond this.
Text or Voice: Voice and Text
Voice software used: Teamspeak
Roleplay & Combat mix: 70/30 Roleplay/Combat. This is subject to change. Some sections in the campaigns will be combat heavy, some will be dungeon crawls, some will be roleplay and investigation. One session could be entirely combat driven where another could be all roleplay. Be flexible and enjoy the ride, regardless of the vehicle.
Number of Players in game & needed: 4-5 players needed – Newcomers welcomed.
Character starting level & equipment: Starting at the beginning – Level 1’s
Character restrictions: Only Core classes initially, but am flexible in all things, and if it makes sense in the world – happy to give it a shot.
Link to Gamecalendar page: Calendar entry here. https://www.fantasygrounds.com/calendar/?id=2061
If there's any other questions, send me a PM.
Starting a Lost Mines campaign for new players, young or old, will be set in the world of Eberron, (no experience of the realm is necessary). I am looking for an emphasis on Roleplay elements over straight out hack and slash.
First session will be character generation, meet and greet, and laying the groundwork for a successful campaign, and the game will kick off in earnest the following week.
UPDATE; The party has space for one more due to no-shows on character creation night. First actual play session is this friday, if you would like to join our merry band of adventurers please send me a PM. - NOW CLOSED
UPDATE 25 July; Due to a real life the party has space for a Healer, if your interested in taking up the challenge, and joining the party send me a PM. Would like to integrate a new player for this Friday. - NOW CLOSED
The details;
FG License: DM has Full so players will need a license – However if demand requires it DM can provide Ultimate.
Game System: D&D 5E
Time Zone: Australian Eastern Daylight Time (AEST)
Day of week and time: 4hour sessions. Fridays starting at 8pm (AEST), Friday at 10am (GMT), Friday at 6am (EDT), Friday at 3am (PDT) – Timezones may be off by an hour so check the calendar.
If new game, planned start date: 1st July. FIRST ACTUAL PLAY SESSION 8th JULY
Planned Frequency: Weekly
Term: Adventure length, and looking to increase to ongoing campaign beyond this.
Text or Voice: Voice and Text
Voice software used: Teamspeak
Roleplay & Combat mix: 70/30 Roleplay/Combat. This is subject to change. Some sections in the campaigns will be combat heavy, some will be dungeon crawls, some will be roleplay and investigation. One session could be entirely combat driven where another could be all roleplay. Be flexible and enjoy the ride, regardless of the vehicle.
Number of Players in game & needed: 4-5 players needed – Newcomers welcomed.
Character starting level & equipment: Starting at the beginning – Level 1’s
Character restrictions: Only Core classes initially, but am flexible in all things, and if it makes sense in the world – happy to give it a shot.
Link to Gamecalendar page: Calendar entry here. https://www.fantasygrounds.com/calendar/?id=2061
If there's any other questions, send me a PM.