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View Full Version : plenty of warning in the console (GM) while i edit Lost Mines of Phandelver



Ixion77
June 9th, 2016, 14:40
I'm makin a lot of changes inside the LMoP to:
- story
- parcels
- encounters

In the Console (GM) i have all these warnings & notice:

Script Warning: onZoom: Recursive control event or call terminated (imagecontrol:image) <<< this is repeated hundreds of times ***
Script Warning: onZoom: Recursive control event or call terminated (imagecontrol:play_image)
Ruleset Warning: imagecontrol: Could not find zoom status icon () for control (features_image) in windowclass (imagewindow)
Ruleset Warning: imagecontrol: Could not find zoom status icon () for control (play_image) in windowclass (imagewindow)
Script Warning: onZoom: Recursive control event or call terminated (imagecontrol:image)
Runtime Notice: databasenode = { charsheet.id-00008.classes.id-00001 }
Runtime Notice: databasenode = { charsheet.id-00001.classes.id-00002 }
Runtime Notice: databasenode = { charsheet.id-00003.classes.id-00001 }
Runtime Notice: databasenode = { charsheet.id-00002.classes.id-00002 }
Runtime Notice: databasenode = { charsheet.id-00008.classes.id-00001 }
Runtime Notice: databasenode = { charsheet.id-00002.classes.id-00002 }
Runtime Notice: databasenode = { charsheet.id-00003.classes.id-00001 }
Runtime Notice: databasenode = { charsheet.id-00001.classes.id-00002 }
Ruleset Warning: chat: Could not find icon ()
Runtime Notice: #4
Runtime Notice: #4
Ruleset Warning: chat: Could not find icon ()
Script Warning: onZoom: Recursive control event or call terminated (imagecontrol:image)

What do they mean?

Trenloe
June 9th, 2016, 15:13
All of these are just warnings - in general you don't worry about warnings, only errors.

The top few are part of the forced image matching code in the Enhanced Images Extension.

The Runtime Notices look like debug code written into another extension.

Ixion77
June 9th, 2016, 15:16
Thanks Trenloe for your explanation