JerryRig
June 7th, 2016, 20:56
FG License: GM has Ultimate so players need only the free trial version to play.
Game System: Pathfinder (within the Dungeons & Dragons Forgotten Realms Underdark environment)
Time Zone: Central Time USA (UTC-6)
Day of week and time: Mornings (U.S. timezones) mon-fri 9:30am - 2pm (days to be decided by peoples schedules)
If new game, planned start date:
Planned Frequency: Weekly (or twice weekly if schedules permit)
Term: i.e. Long term - Campaign (will take you from level 1-20)
Text or Voice: Voice & In character/out-of-character text
Voice software used: Teamspeak (Fantasy Grounds Teamspeak Server)
Roleplay & Combat mix: 30/70 (dependent on player behaviors)
Number of Players in game & needed: 4-5 players
Character starting level & equipment: 1st Level semi-Gestalt characters
Character restrictions: Lycanthrope cursed Drow (were-driders) utilizing modified lycanthropy templates(see DM).
Details of your scenario: Have we finally found some solace from this blasted pursuit? The survivors look around and count their numbers, so very few made it through the onslaught that came with the half-fiend Kurgoth Hellspawn and his hordes. Then even fewer escaped the wicked assault of House Dhuurniv on the remnants of the remaining Lloth worshiping families, making it the the only surviving Drow family of Maerimydra. Then the cultist worshipers of Kairansalee tracked the families remnants down to Szith Morcane and destroyed all but those who stand before you now. If it were not for the curse received from your former matron mother Alisannara Morcane using the stolen spell from the Abberrationist Zhark'hul, you would not have had the tools to escape in the last moments before she fell to the cultists of Kairansalee.
You now stand able to count on one hand the survivors of house Morcane and each now before you, anger and revenge seething in every breath taken in. If any more remain of your house you know you must find them and avenge this ruthless genocide.
As you look at your fellow family members you are still in shock of the curse of Zhark'hul the Mad, your beautiful Drow forms twisted into a freak form of this Lycanthrope Curse. But to be mutated into Drider's, the outcasts of Drow society only made the curse even more bitter to see as the gift that had provided you the ability to flee certain destruction. Somehow you feel this curse has the touch of the Drider Vampire Jhorganni somehow.
These new abilities will prove advantageous, formidable and lucrative in reaping your revenge upon the many who have brought destruction down on House Morcane.
And so begins your new existence and solidified purpose. Survive, grow stronger, avenge your house and bring it once more to rule in the vast Underdark. Gather your remaining assets, comrades and family members and see what lay ahead …
And so begins my sandbox campaign: The Vengeance of House Morcane
Game calendar page: APPLY HERE (https://www.fantasygrounds.com/calendar/?id=1973)
Players interested in joining have to accept some pre-cursers to their character concepts I.e …
- a modified Lycanthrope curse template from that of default Pathfinder rules.
- gestalt type characters for greater survivability.
- evil characters bound by family and curse to work towards similar goals (pvp attacks wont be tolerated)
Power gamer's, Rules lawyers, etc ...don't apply. If you want to argue on rules or point someone else can do when they ask before the DM has made the call (or after it) don't apply. You will be asked to leave if you infringe on how a player “plays” their characters actions. I'm not saying you cant talk to each other like you would sitting at a table with each other (Out of Player communication) but allowing a person to play how they would play their characters encourages immersion in the game and some desire to role-play how there character would behave ...developing its own personality. Please be respectful if you or I don't feel our game style with the group wont meld cohesively. The game is about people getting together and unwinding from other stresses of our lives. If you feel like you cant operate in a 85-90% pathfinder/dungeons & dragons type rule environment. I intend adjust rules, monsters and characters “abilities” based on their concepts of play, an environment of promoting an challenging but even playing field, meta-game knowledge of monsters and races the players should have never encountered before (meaning if I feel a player has to much idea what the threat of a troll is they have never encountered and start using torches, oil and fire based spells they seldom use suddenly ...you may find the trolls regenerative properties change to a different element. That rust monster is being avoided like the plague by the typical raging charger of a barbarian and his meat cleaver rage attack ...the rust monster may suddenly gain a formidable range attack of some sort never before heard of.
This game will be friendly to newer players (little or no experience playing Pathfinder or Dungeons and Dragons) and those who love Underdark scenario’s similar to the world of Drizzt Du'Urden novels by R.A. Salvatore.
I consider the games I play in as OUR game ...I'm just the guy revealing the results of your actions and decisions and watching what you do next. I expect players to be distracted by "squirrel's" or shiny objects that come int other sights and off they go in a different direction and new focus. I do my best to adapt to your play and see where it takes us. Expect challenge's from your opponents, encounters and interactions ...your applying to have fun together as a group of adults.
Game System: Pathfinder (within the Dungeons & Dragons Forgotten Realms Underdark environment)
Time Zone: Central Time USA (UTC-6)
Day of week and time: Mornings (U.S. timezones) mon-fri 9:30am - 2pm (days to be decided by peoples schedules)
If new game, planned start date:
Planned Frequency: Weekly (or twice weekly if schedules permit)
Term: i.e. Long term - Campaign (will take you from level 1-20)
Text or Voice: Voice & In character/out-of-character text
Voice software used: Teamspeak (Fantasy Grounds Teamspeak Server)
Roleplay & Combat mix: 30/70 (dependent on player behaviors)
Number of Players in game & needed: 4-5 players
Character starting level & equipment: 1st Level semi-Gestalt characters
Character restrictions: Lycanthrope cursed Drow (were-driders) utilizing modified lycanthropy templates(see DM).
Details of your scenario: Have we finally found some solace from this blasted pursuit? The survivors look around and count their numbers, so very few made it through the onslaught that came with the half-fiend Kurgoth Hellspawn and his hordes. Then even fewer escaped the wicked assault of House Dhuurniv on the remnants of the remaining Lloth worshiping families, making it the the only surviving Drow family of Maerimydra. Then the cultist worshipers of Kairansalee tracked the families remnants down to Szith Morcane and destroyed all but those who stand before you now. If it were not for the curse received from your former matron mother Alisannara Morcane using the stolen spell from the Abberrationist Zhark'hul, you would not have had the tools to escape in the last moments before she fell to the cultists of Kairansalee.
You now stand able to count on one hand the survivors of house Morcane and each now before you, anger and revenge seething in every breath taken in. If any more remain of your house you know you must find them and avenge this ruthless genocide.
As you look at your fellow family members you are still in shock of the curse of Zhark'hul the Mad, your beautiful Drow forms twisted into a freak form of this Lycanthrope Curse. But to be mutated into Drider's, the outcasts of Drow society only made the curse even more bitter to see as the gift that had provided you the ability to flee certain destruction. Somehow you feel this curse has the touch of the Drider Vampire Jhorganni somehow.
These new abilities will prove advantageous, formidable and lucrative in reaping your revenge upon the many who have brought destruction down on House Morcane.
And so begins your new existence and solidified purpose. Survive, grow stronger, avenge your house and bring it once more to rule in the vast Underdark. Gather your remaining assets, comrades and family members and see what lay ahead …
And so begins my sandbox campaign: The Vengeance of House Morcane
Game calendar page: APPLY HERE (https://www.fantasygrounds.com/calendar/?id=1973)
Players interested in joining have to accept some pre-cursers to their character concepts I.e …
- a modified Lycanthrope curse template from that of default Pathfinder rules.
- gestalt type characters for greater survivability.
- evil characters bound by family and curse to work towards similar goals (pvp attacks wont be tolerated)
Power gamer's, Rules lawyers, etc ...don't apply. If you want to argue on rules or point someone else can do when they ask before the DM has made the call (or after it) don't apply. You will be asked to leave if you infringe on how a player “plays” their characters actions. I'm not saying you cant talk to each other like you would sitting at a table with each other (Out of Player communication) but allowing a person to play how they would play their characters encourages immersion in the game and some desire to role-play how there character would behave ...developing its own personality. Please be respectful if you or I don't feel our game style with the group wont meld cohesively. The game is about people getting together and unwinding from other stresses of our lives. If you feel like you cant operate in a 85-90% pathfinder/dungeons & dragons type rule environment. I intend adjust rules, monsters and characters “abilities” based on their concepts of play, an environment of promoting an challenging but even playing field, meta-game knowledge of monsters and races the players should have never encountered before (meaning if I feel a player has to much idea what the threat of a troll is they have never encountered and start using torches, oil and fire based spells they seldom use suddenly ...you may find the trolls regenerative properties change to a different element. That rust monster is being avoided like the plague by the typical raging charger of a barbarian and his meat cleaver rage attack ...the rust monster may suddenly gain a formidable range attack of some sort never before heard of.
This game will be friendly to newer players (little or no experience playing Pathfinder or Dungeons and Dragons) and those who love Underdark scenario’s similar to the world of Drizzt Du'Urden novels by R.A. Salvatore.
I consider the games I play in as OUR game ...I'm just the guy revealing the results of your actions and decisions and watching what you do next. I expect players to be distracted by "squirrel's" or shiny objects that come int other sights and off they go in a different direction and new focus. I do my best to adapt to your play and see where it takes us. Expect challenge's from your opponents, encounters and interactions ...your applying to have fun together as a group of adults.