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_JackDoor_
June 6th, 2016, 17:37
So the fine folks over on the reddit page r/monsteraday (https://www.reddit.com/r/monsteraday/search?q=Day&restrict_sr=on&sort=relevance&t=all), have created a really nice monster module for 5e. However within the module it hasn't applied any token, as this is a separate download the community is currently building.

Is there a way to go into the data and add the tokens they have made? In the long run I feel it would be easier than sifting through an external cache of tokens.

Trenloe
June 6th, 2016, 17:45
You could manually modify the XML and add a <token> entry to each of the creature entries. The format is: <token type="token">...token location and [email protected] name...</token>

e.g. if you wanted to use the Air Elemental from the Monsters token module use:

<token type="token">tokens/monsters_air_elemental_a_01.png@Monsters</token>

Or you could drag to the campaign NPC list the creatures you want to add a token to and then add the token to the copy of the creature in the campaign list. This would just be for the NPC entries edited within that campaign.

Creatures without tokens will get a letter token assigned to them when added to the combat tracker.

_JackDoor_
June 6th, 2016, 17:50
Ah okay, I take it I can edit the XML within a simple notepad editor and then save it back into its original file type?

Trenloe
June 6th, 2016, 17:56
Yep. A lot of FG developers use the free Notepad++ - it has coloured syntax highlighting and other XML tools, makes it easier to edit and check XML syntax. https://notepad-plus-plus.org/

Nickademus
June 6th, 2016, 18:10
Yep. A lot of FG developers use the free Notepad++ - it has coloured syntax highlighting and other XML tools, makes it easier to edit and check XML syntax. https://notepad-plus-plus.org/

+1 for Notepad++