HoratioDrank
May 27th, 2016, 01:41
Hello.
I'm new to Fantasy Grounds. I own the Fantasy Grounds standard license and the D&D 5th Edition Complete Core Class Pack.
I'm playing a character who, based on the nature of his martial training, is able to use a quarterstaff as though it were a finesse weapon.
From my library I dragged the quarterstaff item onto my character sheet, which added it to my inventory. I then clicked the little red shape next to quarterstaff (I'm not sure what that shape is supposed to be...maybe a dragon head?), which caused a pop-up window to appear with the quarterstaff information. I then clicked on the black padlock item to unlock editing. Under Properties it said: "Versatile (1d8)". I manually changed it say: "Finesse, Versatile (1d8)".
However, under my character's actions, when the quarterstaff is equipped as a melee weapon it does not add in my character's dexterity modifier for attack and damage. How do I make that happen?
As a related side question, how do I tell Fantasy Grounds that my character is using the quarterstaff two-handed so I get the d8 damage instead d6?
Thank you in advance for any information.
CNYGamer99
I'm new to Fantasy Grounds. I own the Fantasy Grounds standard license and the D&D 5th Edition Complete Core Class Pack.
I'm playing a character who, based on the nature of his martial training, is able to use a quarterstaff as though it were a finesse weapon.
From my library I dragged the quarterstaff item onto my character sheet, which added it to my inventory. I then clicked the little red shape next to quarterstaff (I'm not sure what that shape is supposed to be...maybe a dragon head?), which caused a pop-up window to appear with the quarterstaff information. I then clicked on the black padlock item to unlock editing. Under Properties it said: "Versatile (1d8)". I manually changed it say: "Finesse, Versatile (1d8)".
However, under my character's actions, when the quarterstaff is equipped as a melee weapon it does not add in my character's dexterity modifier for attack and damage. How do I make that happen?
As a related side question, how do I tell Fantasy Grounds that my character is using the quarterstaff two-handed so I get the d8 damage instead d6?
Thank you in advance for any information.
CNYGamer99