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ctcharger
May 7th, 2016, 16:15
Just working through the rules checking out the combat ratings and was really hoping there is an extension to do this?

Doswelk
May 8th, 2016, 09:42
I have never bothered with the combat ratings, as it says in most of the rule books when it comes to encounters, if the party aren't sensible enough to run away when they should they they will die, it's not D&D after all!

I've never bothered with those rules they are not FFF enough for me.

I am unaware of any extension for this.

Ikael
May 8th, 2016, 15:56
Just working through the rules checking out the combat ratings and was really hoping there is an extension to do this?

I had plans long time ago to implement combat rating extension but never did it because it's not crucial like Doswelk stated

Mask_of_winter
May 8th, 2016, 16:00
Balance doesn't mean much in Savage Worlds when the dice can Ace. I've seen Heroic PCs get the crap kicked out of them by mooks with Parry 5 and Toughness 5 and I've seen Novice characters take out a dragon in one shot.

Doswelk
May 9th, 2016, 07:59
I ran a con-game when the non-combatant NPC hit a PC with 1 d4-2 Fighting roll (Parry 8) and then did 34 points of damage! (d4 Strength)