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Zane_Marlowe
May 12th, 2005, 16:20
I must be inept.

I'm wondering how one creates modules. I haven't found anything on this, and I'm trying to figure out where the controls are in the software. I've seen user-created downloadable modules (which I've unloaded in the modules folder and apparently haven't installed right either), but I'm scrounging around trying to figure out what one does to export material as a module from the game.

Help?

Thanks.

Ged
May 12th, 2005, 16:52
Type

/export [module_filename] [description]

in the chat window.

richvalle
May 12th, 2005, 17:09
Ha! I had the same problem. Nice to see I'm in good company!

:)

rv

kalmarjan
May 12th, 2005, 21:21
I did just this, and when I go to load it.... FG cannot see the module. The campaign uses a different ruleset, I thought that maybe this is the problem, so I made a test campaign with the ruleset, and nope... still cannot see it. Am I doing something wrong?

Sandeman