callahan09
April 5th, 2016, 03:12
I find myself constantly wanting to minimize popup windows rather than close them because I need to move things around and get access to different ones at time but I know I'll need to go back to it soon. Is there any way to get the minimize feature as a button on the top right of the window where the X to close it is? It's pretty annoying having to right click and select minimize from the radial menu every time.
Tying into the navigation features, it's really tough sometimes juggling so many windows, so maybe we could get a feature like alt+tab in windows or in Windows 10 the newer Task View feature, so you can see a preview panel with all your windows and you can choose which one to bring to the front.
There is also a problem I sometimes have with the combat tracker. Maybe I just don't know this part of the interface well enough yet, but if I'm not using tokens to simulate a miniatures and battlemaps tabletop (more theater of the mind kind of gaming), I feel like it should be possible to just use the combat tracker to do everything, with no tokens at all, and almost is possible, but with some complications. Specifically, there is an issue with setting the target when the screen can't fit both the targeting NPC and the targeted character in the same screen. Sometimes there are enough characters & NPCs in the combat tracker that I can't see two specific ones without scrolling up or down to find the target. But when you're dragging the target icon you can't scroll the window, so you can only drag it onto NPCs or creatures that are already visible in the window, and that isn't always possible. So how do I set the target in this situation?
I also wondered if we could get a text editing cursor for selecting text or placing the cursor at a specific point in text? This isn't as important, but I do find myself having a bit of difficulty with selecting text or getting the cursor where I want it sometimes without the standard I-beam cursor that I'm used to in most other applications on Windows.
Tying into the navigation features, it's really tough sometimes juggling so many windows, so maybe we could get a feature like alt+tab in windows or in Windows 10 the newer Task View feature, so you can see a preview panel with all your windows and you can choose which one to bring to the front.
There is also a problem I sometimes have with the combat tracker. Maybe I just don't know this part of the interface well enough yet, but if I'm not using tokens to simulate a miniatures and battlemaps tabletop (more theater of the mind kind of gaming), I feel like it should be possible to just use the combat tracker to do everything, with no tokens at all, and almost is possible, but with some complications. Specifically, there is an issue with setting the target when the screen can't fit both the targeting NPC and the targeted character in the same screen. Sometimes there are enough characters & NPCs in the combat tracker that I can't see two specific ones without scrolling up or down to find the target. But when you're dragging the target icon you can't scroll the window, so you can only drag it onto NPCs or creatures that are already visible in the window, and that isn't always possible. So how do I set the target in this situation?
I also wondered if we could get a text editing cursor for selecting text or placing the cursor at a specific point in text? This isn't as important, but I do find myself having a bit of difficulty with selecting text or getting the cursor where I want it sometimes without the standard I-beam cursor that I'm used to in most other applications on Windows.