cogollo
April 22nd, 2005, 10:03
I am a newbie to this forum, so pardon me if this has already been discussed (in that case, please tell me where).
You already have a manual on how to use Fantasy Grounds. Are you planning on writing a manual to explain how to create new rulesets? I mean, you should have good documentation about how Fantasy Grounds interprets each XML tag, so probably it wouldn't be too much work for you.
Having tutorials on how to use certain aspects of the ruleset creation is nice, but, as the saying goes: don't give them fish, teach them how to catch them (or something in that sense).
You already have a manual on how to use Fantasy Grounds. Are you planning on writing a manual to explain how to create new rulesets? I mean, you should have good documentation about how Fantasy Grounds interprets each XML tag, so probably it wouldn't be too much work for you.
Having tutorials on how to use certain aspects of the ruleset creation is nice, but, as the saying goes: don't give them fish, teach them how to catch them (or something in that sense).