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View Full Version : [4e] Pre-set Condition buttons don't work



Nibelung
February 14th, 2016, 19:45
...I mean, they work. Just not the way I believe they should be working. Just to be clear, I'm talking about those buttons:

https://i.imgur.com/J4rZ2gM.jpg

When you drag them into the combat tracker, it adds the condition, but put [EXPIRES] at the end of the string, making the condition non-functional, unless you manually removes the [EXPIRES] from it.

https://i68.tinypic.com/307up28.jpg

The same thing also happens if you drag an existing condition from one creature/player in the Combat Tracker to another one.

https://i67.tinypic.com/95zrth.jpg

This has been happening for a few updates already, but I don't remember exactly when it started. Please, take a look.

Also, minor nitpick, but can you set all other conditions, except Running and Prone, to End of Next Turn, since that is 4e most common duration? Running should be Start, and Prone have no duration. Thanks.

Nibelung
February 21st, 2016, 23:11
Bump.

(Are bumps allowed in the House of Healing?)

Moon Wizard
February 22nd, 2016, 06:33
I'm looking into this, but currently focused on getting some installation issues that could potentially affect a large number of users squared away first. Watch the Laboratory forum for posts about the next version.

JPG