velinion
February 11th, 2016, 23:01
tl;dr: I want to run Fantasy Grounds as a headless server on a BSD host (WINE or VMs are an option), and connect to it as GM. Is this possible?
Why? I have an in-person gaming group that meets pretty frequently. It isn't uncommon for a couple of players to have a schedule conflict though, so in this case, they dial in, usually via Roll20, but I'm looking at maybe using Fantasy Grounds instead. (Both certainly have their strengths)
I can't reconfigure the router where we meet, however, so running a server on my laptop would be useless.
Since Fantasy Grounds uses a client/sever model anyways, using a remote server would solve this issue, and give remote players a much better connection to dial into. The perfect win/win scenario.
If this isn't possible, it really seems like a wasted opportunity given that FG uses the client/server model anyways - maybe it wouldn't be too hard to implement.
Why? I have an in-person gaming group that meets pretty frequently. It isn't uncommon for a couple of players to have a schedule conflict though, so in this case, they dial in, usually via Roll20, but I'm looking at maybe using Fantasy Grounds instead. (Both certainly have their strengths)
I can't reconfigure the router where we meet, however, so running a server on my laptop would be useless.
Since Fantasy Grounds uses a client/sever model anyways, using a remote server would solve this issue, and give remote players a much better connection to dial into. The perfect win/win scenario.
If this isn't possible, it really seems like a wasted opportunity given that FG uses the client/server model anyways - maybe it wouldn't be too hard to implement.