bigbluepaw
January 24th, 2016, 00:11
Hey folks! I've recreated this one shot from a Neverwinter Night's classic, the Tome of Secrets, originally developed by Lazybones (Ken McDonald). This will be the first time I am DMing in FG. This will be the first time running this one shot. So please sign up for this game with some patience in mind. This should take one to three sessions to complete.
FG License: Personal License, you will need your own license to play
Game System: D&D 5E
Module Name: Tome of Secrets, a custom one shot
Time Zone: GMT -5, Central Timezone
Day of week and time: Sunday 1/24 from 5:30 to 8:00 PM CDT
New? Planned Frequency? Term? New game. It will last one or three sessions.
Voice: Teamspeak
Number of Players: Will run session with minimum of 2 and maximum of 4. I want to limit it given this is my first DMed game.
Character starting level & equipment: 5th level, I will start hosting the game at 4:30 so new players can create their characters. Alternatively, you can email me your exported character.
Character restrictions: Only races and classes from the 5E PHB with good alignments.
Signing up: Send me a PM with your character concept or exported character. I reply back to you with confirmation and login details.
Background and Details:
It’s another cold, dreary, wet winter day on the Sword Coast. In the town of Timberton, just another flyspeck community on the long Coast Road, weary citizens hunker down, do their work, and wait for spring. Here in the west, there are as many stories of woe and misfortune as there are travelers, and people have learned not to ask too many questions of those that the road brings to places like this one.
You have just arrived in Timberton, just the latest destination in a period of aimless wanderings across the west. You have some skill, and some coin, but not a surplus of either. You are seeking something, whether it be wealth, recognition, or just a sense of purpose in a life of drifting.
The town’s one feature of note is the Laughing Dragon. In this oasis, the ale flows freely, the hearths drive back the chill, and people allow themselves to laugh. Strangers are tolerated, as much for their coin as for their tales. Yet, the townsfolk have their own tales, stories of monsters, warlocks and a grim fate. Here, such dark stories can be laughed away with another round. The sounds of the cold wind and rain, however, beat against the walls and roof, a constant reminder that a dreary world waits outside.
It’s another day on the Sword Coast.
FG License: Personal License, you will need your own license to play
Game System: D&D 5E
Module Name: Tome of Secrets, a custom one shot
Time Zone: GMT -5, Central Timezone
Day of week and time: Sunday 1/24 from 5:30 to 8:00 PM CDT
New? Planned Frequency? Term? New game. It will last one or three sessions.
Voice: Teamspeak
Number of Players: Will run session with minimum of 2 and maximum of 4. I want to limit it given this is my first DMed game.
Character starting level & equipment: 5th level, I will start hosting the game at 4:30 so new players can create their characters. Alternatively, you can email me your exported character.
Character restrictions: Only races and classes from the 5E PHB with good alignments.
Signing up: Send me a PM with your character concept or exported character. I reply back to you with confirmation and login details.
Background and Details:
It’s another cold, dreary, wet winter day on the Sword Coast. In the town of Timberton, just another flyspeck community on the long Coast Road, weary citizens hunker down, do their work, and wait for spring. Here in the west, there are as many stories of woe and misfortune as there are travelers, and people have learned not to ask too many questions of those that the road brings to places like this one.
You have just arrived in Timberton, just the latest destination in a period of aimless wanderings across the west. You have some skill, and some coin, but not a surplus of either. You are seeking something, whether it be wealth, recognition, or just a sense of purpose in a life of drifting.
The town’s one feature of note is the Laughing Dragon. In this oasis, the ale flows freely, the hearths drive back the chill, and people allow themselves to laugh. Strangers are tolerated, as much for their coin as for their tales. Yet, the townsfolk have their own tales, stories of monsters, warlocks and a grim fate. Here, such dark stories can be laughed away with another round. The sounds of the cold wind and rain, however, beat against the walls and roof, a constant reminder that a dreary world waits outside.
It’s another day on the Sword Coast.