View Full Version : Test Release v3.1.6
Moon Wizard
January 18th, 2016, 03:50
Please see the sticky thread on public testing if you want to be involved. The Test mode slot (available via the FG Settings dialog) contain this version right now.
We're a small company so we rely on our community to help sound out each new release. Thanks in advance to all those who pitch in.
Thanks,
JPG
Moon Wizard
January 18th, 2016, 03:50
Updates
Added error messages when campaign files are unable to be saved for any reason.
Maximum number of rollable dice increased from 30 to 60.
The default behavior for strings dropped on string fields has been changed to insert, instead of overwrite.
Dragged strings can now be dropped on any string field, even if defined as multiline.
Dragged strings will now generate an undo save point.
[CoreRPG+] Strings and numbers can be dropped on character inventory, party inventory, campaign items and parcel details to add new coins or items.
[CoreRPG+] The output of a table record can be redirected to a parcel or story record.
[CoreRPG+] Help buttons added to all campaign tool windows (combat tracker, party sheet, etc.)
[5E/4E/PFRPG/3.5E/CnC] Unidentified weapons will now add a weapon entry when adding to a PC.
[5E] If item has a Subtype value of Weapon, it will display weapon fields and add a weapon entry, just like items with a Type value of Weapon.
[5E] If NPC has the Spellcasting (or Innate Spellcasting) trait and the spells and innate spells section is empty, the ruleset will attempt to look up the spells in any loaded modules.
[5E] Master index buttons added to library for NPCs and magic items.
[PFRPG/3.5E] Added critical modifier tag to damage (DMG) effects.
Targeting distances off could be off by 1 square for arrows in right or down direction. Fixed.
Usage message for /scaleui command incorrect. Fixed.
[CoreRPG+] Fully indentified name of unidentified items visible in Party Inventory when Item: Identification option on and Party: Show inventory to clients option on. Fixed.
[CoreRPG+] Error when attempting to open quest record using link dragged from the quest record details window. Fixed.
[5E] Creatures with negative values in their hit point rolls would not roll correctly when using the max or random NPC hit point house rule. Fixed.
[5E] Unable to move dice tower when using the Wizards theme. Fixed.
[5E] Cover and Superior Cover buttons and effects not being used for Dexterity saving throws. Fixed.
[5E] Reference manual section font has a few incorrect glyphs. Fixed.
[PFRPG/3.5E] Special damage types ("nonlethal", "spell", "critical", "precision") would prevent the base damage type of an attack from being inherited by extra damage effects (DMG). Fixed.
[CoC] NPC attack and damage rolls initiated from combat tracker are ignoring targets. Fixed.
Moon Wizard
January 18th, 2016, 03:51
CoreRPG Changes
base.xml
campaign = campaign_notes.xml, campaign_story.xml, campaign_tables.xml, record_ability.xml, record_char_inventory.xml, record_encounter.xml, record_item.xml, record_npc.xml, record_parcel.xml, record_quest.xml, record_table.xml, template_campaign.xml, template_char.xml
common = template_windows.xml
ct = ct_client.xml, ct_host.xml
graphics = graphics_frames.xml, graphics_icons.xml
ps = ps.xml, ps_inventory.xml
ref = ref_basicclasses.xml, ref_manual.xml, template_ref.xml
strings = strings_campaign.xml, strings_utility.xml
utility = utility_calendar.xml, utility_effects.xml, utility_misc.xml, utility_modifiers.xml, utility_options.xml
campaign/scripts = char_invlist.lua, parcel.lua, table_main.lua
ps/scripts = PartyLootManager, ps_inv.lua
scripts = ItemManager, StringManager, TableManager
3.5E Changes
base.xml
ct = ct_client.xml, ct_host.xml
ps = ps.xml
utility = template_utility.xml, utility_effects.xml, utility_modifiers.xml
campaign/scripts = CharManager
scripts = ActionDamage, DataCommon, ItemManager2
4E Changes
base.xml
common = template_windows.xml
ct = ct_client.xml, ct_host.xml
ps = ps.xml
sct = sct_host.xml
utility = utility_effects.xml, utility_modifiers.xml
campaign/scripts = char_weaponlist.lua, CharManager, parcel.lua
scripts = ItemManager2
5E Changes
base.xml
campaign = record_ability.xml, record_adventure.xml, record_char_inventory.xml, record_encounter.xml, record_item.xml, record_npc.xml, record_parcel.xml, record_quest.xml, record_table.xml, template_char.xml
common = template_windows.xml
ct = ct_client.xml, ct_host.xml
ps = ps.xml
utility = utility_effects.xml, utility_library.xml, utility_modifiers.xml
campaign/scripts = char_invlist.lua, char_weaponlist.lua, item_main.lua, CharManager, npc.lua
ref/scripts = ref_item_main.lua, ref_summary.lua
scripts = ActionDamage, ActionPower, ActionSave, CampaignDataManager2, CombatManager2, DataCommon, SaveManager, ItemManager2
Call Of Cthulhu Changes
base.xml
common = template_windows.xml
ct/scripts = ct_attack.lua
Castles and Crusades Changes
campaign = template_char.xml
common = template_windows.xml
ct = ct_client.xml, ct_host.xml
graphics = graphics_icons.xml
ps = ps.xml
utility = utility_modifiers.xml
campaign/scripts = char_invlist.lua, CharManager
scripts = ItemManager2
Numenera Changes
base.xml
scripts = VersionManager2, ItemManager (removed)
PFRPG Changes
base.xml
scripts = DataCommon
damned
January 18th, 2016, 04:46
Nice job. There are some really good updates in there.
Zacchaeus
January 18th, 2016, 13:18
Moon Wizard - some seriously good stuff in this and I can only find one thing which may well be intentional anyway. Text strings (or numbers) can't be dragged to the last box in an item (where the description would normally go). It can still be copy/pasted but nothing can be dragged into it.
Moon Wizard
January 19th, 2016, 22:37
Updates
[5E] Added modifier field to spell/power group attack calculation details in Actions tab of PC sheet.
[5E] Data updates for the following DLC: Dungeon Master's Guide, Monster Manual (and monster packs), Player's Handbook (and player packs), Lost Mine of Phandelver, Hoard of the Dragon Queen, Princes of the Apocalypse, Elemental Evil Player's Companion
JPG
Moon Wizard
January 20th, 2016, 14:23
Updates
Dragged strings can now be dropped on formatted text fields.
JPG
Moon Wizard
January 21st, 2016, 23:17
Updates
Crash condition triggered by copying image data from one campaign to another. Fixed.
JPG
Moon Wizard
January 25th, 2016, 18:54
Updates
[PFRPG] Swarm attacks will now be parsed in NPC attack fields.
The first time that Manage Characters mode is used for each ruleset, users are unable to import characters. Fixed.
[PFRPG] Silence spell duration incorrect in spells module. Fixed.
JPG
Moon Wizard
January 25th, 2016, 23:59
Updates
[CoreRPG+] /flushdb command not working correctly. Fixed.
JPG
Moon Wizard
January 31st, 2016, 00:02
The plan is to push v3.1.6 in about 2 weeks, and I have no immediate plans for changes. Please start verifying compatibility for your extensions.
Regards,
JPG
Andraax
January 31st, 2016, 13:33
[CoreRPG+] The output of a table record can be redirected to a parcel or story record.
Can we get an example of this?
Zacchaeus
January 31st, 2016, 22:35
Can we get an example of this?
Here you go.
Moon Wizard
February 2nd, 2016, 21:18
Updates
Removed master index buttons from library, since they weren't the correct solution to the problem we're trying to solve. We'll try some alternatives in later versions.
Regards,
JPG
Moon Wizard
February 3rd, 2016, 00:56
Updates
[PFRPG] Updated PFRPG modules so that legal notice always appears at top of library page for module.
JPG
Moon Wizard
February 3rd, 2016, 23:08
Updates
[5E] Weapons with the "magic" property will add the magic damage type to weapon entries when added to a PC.
Crash when placing grid of size 0 on a map image. Fixed.
JPG
kylania
February 5th, 2016, 16:17
Updates
[5E] Weapons with the "magic" property will add the magic damage type to weapon entries when added to a PC.
This is happening with unidentified weapons as well. Which I guess is OK since it's kind of obvious it's a magic weapon I suppose? Just something to note.
Moon Wizard
February 12th, 2016, 22:32
That's what I was thinking as well. I can revisit later if it becomes an issue.
Regards,
JPG
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