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View Full Version : Is it me or is the ruleset calculating damage a bit wrong?



Skellan
January 16th, 2016, 21:39
I was thinking that a raise on damage on a shaken target just does one wound (as would a success) but the ruleset seems to be calculating it as 2 wounds. I am not sure if it is me that has the rule wrong or whether its an FG thing?

Mask_of_winter
January 16th, 2016, 21:42
Should be one wound indeed. I haven't seen this happen on FG before. But then again I don't automate damage (it's usually set to "Confirm" or I use the raise calculator).

Skellan
January 16th, 2016, 22:22
Well I guess it doesn't really affect extras, I will just keep an eye on wildcards

Dr0W
January 19th, 2016, 12:02
I've just put it to test and the damage was calculated correctly.

Skellan
January 19th, 2016, 14:53
Now I checked it again and it is calculating it correctly. I guess it must have been a critical failure on my part :)