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Moepsii
January 3rd, 2016, 11:06
If you just want to snag images or enjoy them feel free to scroll past the small wall of text ;)
Leaving a comment would be appreciated if you are actually going to use them :)

About myself:
Hey there my name is Moepsii, Iam 28 years old and iam from germany. Iam working on a Jungle Campaign and a ruleset for that specific campaign and I feel like I want to present some of the maps I made to the public. Mostly because they were made with other free rescources I found scattered on the internet and it would be a shame if I charge people money for it. So if you are interested in more maybe ill show off some of my future work too.
For myself Iam playing tabletops for now almost 3 years, it started when a friend of mine introduced me to a group of Pathfinder players. We did play a few other systems too, at some point I decided I want to DM but not in this specific group and mostly because I just wanted to play ALOT more. So I did join another program to play Pathfinder in a pick me up style group. After playing there for half a year I decided I should start Dming myself. So I made my own maps and stories using the program. I grew tired of it being limited and so I switched to Photoshop and made these maps. Awhile later I grew a little tired and also my sickness got the better of me and I had to put in a rest. So I decided I go into a hiatus and just play with my old original group. As soon as I start feeling better i probably also return to them.
Anyway we already played on these maps and they worked great so far, these maps may appear a little bit to big for combat maps and they are. They are mostly used for actual exploration through the areas and adding random encounters to them or any sort of encounter really.

Credit goes to the Dundjinni community espaciley Neyjour.

A generic Jungle Map (theres a few of these):
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An entrance to an Temple:
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An area around a volcano which features lava and small lakes of lava (I feel silly for having to look up the difference of magma and lava :P )
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A swamp which features a pathway through it. (Trust me you dont want to walk through the muddy waters ;) )
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This might be something i have to explain, these are plants and vines created a walkable path into the skies above the cloud (or just some tight fog?)
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Edit: link the the whole pack: http://www.megafileupload.com/j49g/Moepsii_MapPack.rar

damned
January 3rd, 2016, 11:42
Welcome Moepsii. Some nice pics there - well done. I hope your health continues to improve!

Moepsii
January 3rd, 2016, 12:05
Thanks damned, its usally an up and down and most of the time is pretty managable but hey you cant have sunny days all year long. If someone is wondering about a grid, i used a 70pixel grid on these which was included by the program but Fantasy Grounds also features a grid like that i assume. Map Sizes are about 3000-3500 pixels each. Some may be smaller.

ddavison
January 3rd, 2016, 16:33
Thanks for sharing with the community and welcome to the FG boards.

Moepsii
January 5th, 2016, 07:57
Lets update some more since people seem to like them. If i get a few more comments i might upload more, but ill probably do that anyway.

One of my personal favourites even thou the view is weird, the bridge of the dam is walkable.
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I really like waterfalls :D
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I hate interior design thou, but sometimes i have to do so...
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More of that scary fog, this is actually just on a foggy mountain with deep cliffs. I dont recommend jumping down.
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Moepsii
January 8th, 2016, 10:44
While these maps are a little older i made yesterday a new one to get myself used to photoshop again here you go its pretty generic.

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pacio49
January 8th, 2016, 12:52
Awesome maps, Moepsii. Thanks for them! Love the waterfalls.

Moepsii
January 8th, 2016, 14:49
Thanks glad you like them, the waterfalls took me some time to figure out how to do them but it was worth trying out different methods of creating them.

Moepsii
January 9th, 2016, 16:12
Lets give you guys another map i made today:

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Moepsii
January 10th, 2016, 12:12
We did have an session yesterday where our group was fighting in the arena, thou the DM only had a field of sand going as a map so i made a map for him for future uses and ofcourse you can use it too!

The colourfull walls are magical barriers so dont mind them to much :P

The arena before we did enter it:
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And the Arena after we left it victorious (The long trail of blood in the upright was a head gone flying) :
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Moepsii
January 10th, 2016, 19:46
Ill leave that cave here:
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Moepsii
January 14th, 2016, 16:19
Some ruins i made, had the idea in my head for a while. I didnt add anything else to it so people could use the free space to their liking. Ill continue building on it and probably add one with debris and other stuff lying around.
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Moepsii
January 19th, 2016, 17:28
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An sewers map i felt like doing as always enjoy and credit goes to the dundjinni community where i found most of the base material and ofcourse Neyjour whoms object i use more often then not.

Moepsii
January 19th, 2016, 17:46
And another map i wanted to share!

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ddavison
January 19th, 2016, 18:34
Thanks for sharing Moepsii. I'm just curious, but what game systems do you mostly play on Fantasy Grounds?

Moepsii
January 19th, 2016, 18:42
Thanks ddavison, right now iam mostly learning the ropes of the program since iam kinda busy and thats it, no playtime for me. I do have experience with Masquerade: Hunter, Starwars (Saga Edition?), Pathfinder and 5th edition DnD.
Iam only playing since a few years so the list isnt really big.

I want to get my private group into fantasy grounds in the next few weeks thou.

Moepsii
January 20th, 2016, 17:59
A fort i made for someone who requested it
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Moepsii
January 27th, 2016, 13:59
Allright iam running my first game on fantasy ground for the 5th edition for my group. Its based in an gothic setting and ill share some of the maps i made with you guys.

A cliffpath that might be deadlier then the horrors that lurk there:
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Obviously the only way to get over that chasm ;)
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A small crypt/cellar:
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Nature taking back what belongs to it:
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And the same with fog:
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Moepsii
January 27th, 2016, 14:02
Even more fog:
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Entrance to the forest:
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The actual forest path:
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An old lighthouse near a cliff.
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A quick and dirty marketplace iam not proud of:
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Moepsii
January 27th, 2016, 14:05
Trying to get a hang of the depth effect, an long staircase going down or up:
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A church:
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A shipwreck near a coast:
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And last an cultist den:
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That was all for now enjoy them. Credit as always goes to the dundjinni mapping objects which i shamelesly used.
Special thanks goes to Neyjour who provided alot of the items i use from that specific pack.

Moepsii
February 3rd, 2016, 04:13
A city at different times of day similiar to my harbor map.
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A house of a nobleman in said city:
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I took inspirtion from an mtg card named sulfur falls.
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Moepsii
February 3rd, 2016, 04:16
An mineshaft:
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Which leads into a crystal forest/cave:
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damned
February 3rd, 2016, 11:06
A city at different times of day similiar to my harbor map.


very nice thankyou!

Moepsii
April 8th, 2016, 07:28
I havent been here in a while and have some new maps to share so lets go:

Lets start with the biggest one first, a village with buildings you can enter.
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Some small open city center, in the style of arabia?
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An desert road:
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Crossroad in the desert:
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Moepsii
April 8th, 2016, 07:33
And some more

A village in the desert:
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Some sort of temple overgrown by crystals:
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A dark part of a city with canals:
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A warehouse
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Moepsii
April 8th, 2016, 07:35
Another warehouse
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Well thats all of them enjoy

Oberoten
April 8th, 2016, 08:40
Excellent work. Thank you.

- Obe (Who just snagged the lot of these both to examine how they have been made and for gaming use)

jajen2003
April 8th, 2016, 12:43
Hi Moe,

These maps look great. As a fellow cartographer, I love the style.

Have you looked at Gabriel Pickard, yet? I know you mentioned sourcing from Dinnjinni. Check out some of Pickard's source stuff. He has a bunch of great source art that I think you might like. A lot of his stuff is sold on the Roll20 market place. No one has told him about FG just yet.

Good to have you in the community.

Best,
Jake

Moepsii
April 8th, 2016, 20:56
Well well then i have not heard of him i probably used his stuff without even realizing he did them so i will check them out thank you for your suggestion. And ofcourse thank you for the kind words.

Zacchaeus
April 8th, 2016, 22:13
Hi, Moepsii, nice maps. Would you consider wrapping them all up in a module for easier download and attach it to the first post?

Moepsii
April 8th, 2016, 22:19
Sure i can do that, probably over the weekend if everything goes by plan i might finish another map over the weekend and i might have it uploaded by sunday/monday.

Moepsii
April 9th, 2016, 19:20
Alright on request ill post the .rar here and on the first page including the latest map i made:
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http://www.megafileupload.com/j49g/Moepsii_MapPack.rar

And theres the pack.

Zacchaeus
April 9th, 2016, 19:34
Cheers, Moepsii. Thanks.

Andraax
April 10th, 2016, 01:54
And here it is as a module.

Moepsii Map Pack (http://s3.silent-tower.org/Moepsii%20Map%20Pack.mod)

Moepsii
April 10th, 2016, 13:37
Haha sweet thanks andraax

jajen2003
April 10th, 2016, 13:48
I'll be added this to my library. Thank you so much!

Moepsii
April 12th, 2016, 23:10
Alright 2 more maps coming your way:

A canyon style map made for a friend:
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An frozen river map:
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Moepsii
April 26th, 2016, 22:10
Okay 3 more maps!


A cave inspired by an diablo 3 instance dungeon.
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An old temple underground ruins?
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More ruins with canals!
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Zacchaeus
April 27th, 2016, 10:20
Very nice.

Moepsii
May 11th, 2016, 18:18
And some more!

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Moepsii
July 13th, 2016, 11:24
And another update:
https://imgur.com/a/Wksfa

Milke
August 6th, 2016, 17:22
That temple entrance map would be great for Saventh-Yhi in City of Seven Spears (Serpent's Skull Adventure Path).

Moepsii
August 6th, 2016, 17:32
I might actually look into that and learn about that adventeure path maybe ill make some more maps related to it.

Milke
August 6th, 2016, 17:39
Serpent's Skull is one of my absolute favorite Adventure Paths from Paizo. I feel it's very underrated. Pretty epic.

Brandon Sparks
August 14th, 2016, 09:29
I love these maps. thank you so much for these. it really helps

Moepsii
August 14th, 2016, 11:04
Thanks man much appreciated. I recently made 3 more you guys can enjoy.

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Thegroo
August 14th, 2016, 12:45
thanks for sharing

Milke
August 14th, 2016, 19:33
That dungeonthingy one is awesome. And the Opera House reminds me of Council of Thieves book 2. Did anyone play that one? It was awesome. The party has to participate in something called a "murder play." It's a play in which the characters in the play die, but it's not fake. The actors have to really "get in to their roles." A really fun adventure, that one.

Moepsii
August 14th, 2016, 19:54
Glad youre liking them thanks alot :)

I really need to name some of my maps more appropriately, but sometimes iam not even sure if i finish some of them and just give them a temp name.
About the opera house i heard alot of people saying it reminds them of final fantasy 9? i believe. But then again its just a generic opera house haha.

Milke
August 14th, 2016, 20:14
Yea. That is just the first thing that came to mind. I haven't played Final Fantasy.
I'm a terrible drawer, but with dungeon painter and photoshop, even I can put some cool stuff together. But a lot of these maps some of you guys do is a couple steps above what us amateurs can pull off. I'm glad you share them.

Moepsii
August 14th, 2016, 20:33
I still consider myself inexperienced, but iam getting there. Its alot of experiencing how things work out if you use them and then you gotta experiment with it.
Heres some things i use the most in photoshop:
1. Image > Adjust > Match color and also color lookup.
2. Using layers and blend options.
3. Using a brush that has lower opacity and flow so it looks like its smooth and doesnt produce harder lines. The spot healing brush then can bring both together, thou it doesnt always work.
4. Burn tool and highlights obviously espaciley for walls.
5. Different layers for different shadows, and also make use of the blur tool to make stuff stand out by putting some field of depth onto the image.

Also this thread on reddit is a good way to start out: https://www.reddit.com/r/battlemaps/comments/4020zy/creating_your_own_battlemaps_a_simple_tutorial_v2/ espaciley the big pack of items in it.

Moepsii
August 15th, 2016, 14:51
Aight heres more, ive tried a different way of creating maps by following this pretty amazing tutorial.
https://www.youtube.com/watch?v=zDQKnb6c-7Q I found it to be very simple to follow if you do exactly what he does in the video, ive also made notes for future reference.

https://imgur.com/a/OX9jh heres the map i made following his tutorial

AncientArchaic
September 16th, 2016, 07:26
These are quite wonderful

Moepsii
September 16th, 2016, 17:49
Thanks alot! Iam glad youre liking them :D

LongShot
October 16th, 2016, 21:40
Nice stuff, people!

Moepsii
November 12th, 2016, 16:22
Got 2 new maps for you guys:

A crypt in the Forest:
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Some landscape i made based on how our DM described a scene, some old ruins near the coast (Not the best quality):
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LordEntrails
November 14th, 2016, 01:25
Thanks for sharing!

Can I suggest you include a 5ft square in the top right or top left corner to help people apply a grid in FG for it?

Moepsii
November 14th, 2016, 09:38
Maybe, but i really dont like to do that more of a personal preference.
All of my maps should do fine with a grid size of either 50, 75 or 100.
50 is usally a good size if you want to explore or make everything feel huge.
75 is a good all around size but mostly used for combat.
100 is when you dont want long distances between monsters.

Writing that reminds me what i like about 5e what iam playing right now. No actual set rule and more guidelines :D

LordEntrails
November 14th, 2016, 16:36
Maybe, but i really dont like to do that more of a personal preference.
All of my maps should do fine with a grid size of either 50, 75 or 100.
50 is usally a good size if you want to explore or make everything feel huge.
75 is a good all around size but mostly used for combat.
100 is when you dont want long distances between monsters.

Writing that reminds me what i like about 5e what iam playing right now. No actual set rule and more guidelines :D
Good to know what you had in mind when you made the maps. I suspect some people will still be confused when they go to use them, but never an insurmountable issue. Thanks again for sharing.

HavocSmurf
November 15th, 2016, 00:51
These are great quality maps and are very inspiring for imagining awesome encounters, Thanks for sharing

Bidmaron
November 19th, 2016, 13:32
I will echo havoc. Nice work!

Myrdin Potter
November 28th, 2016, 04:04
These are very nice maps.

Jaymax91
May 21st, 2020, 23:16
Just wow! these are exactly what I need for my Tomb of Annihilation game I'm starting tomorrow, might be 4 years late but thank you, the shipwreck on the coast is cherry on top because I didn't expect to find that when looking for jungle maps.

gplawrenson
May 22nd, 2020, 16:34
Just wow! these are exactly what I need for my Tomb of Annihilation game I'm starting tomorrow, might be 4 years late but thank you, the shipwreck on the coast is cherry on top because I didn't expect to find that when looking for jungle maps.

Haha - likewise! 4 years behind the times, but I'm new to FG (and VTT RP'ing in general) so it's a real goldmine! Just starting to cobble together a homebrew campaign and this has got the creative juices flowing. Thanks, Moepsii, if you're still on the forum after 4 years...