Hand
December 29th, 2015, 19:01
Hey,
I have been using Roll20 for the last month and a half. I joined a group that needed a DM and ran that for them. They helped me learn the interface and I ran their game. The host of the game (subscribing player) did most of the work setting up the maps/encounters/UI... I helped out once I figured out what I was doing. This was a lot of work though. We spent hours figuring it all out and putting it in there. I left Roll20 to see what else was out there.
So, we just made the plunge and got 4 licenses of FG. We had our first "game" last night (we made characters and ran a random encounter to figure out the combat interface).
I am the DM and bought the Lost Mine of Phandelver. While they made characters, I looked at the campaign...Wow! I can't believe how nice and setup the whole thing is. My $15 has saved me a huge amount of time. For example, I love the city map which has all the NPCs on it and their quests are all linked together; so that if they run around town I don't have to flip around the book.
So let me say great job. I am continuing to learn more and more. The only complaint the group had is that while the interface seems very powerful, it is not clearly labeled. This made it harder for them to learn. The addition of some labels that didn't have to be moused over would really clear things up. (E.G. In the Character window: just adding the text over the green circle saying "Add Character", or the brown circle "Edit Mode", etc)
I am sure we will get used to it. Once we got into it, we were very impressed overall. Can't wait our next game and I'll post more once we get a few more games in.
Hand
I have been using Roll20 for the last month and a half. I joined a group that needed a DM and ran that for them. They helped me learn the interface and I ran their game. The host of the game (subscribing player) did most of the work setting up the maps/encounters/UI... I helped out once I figured out what I was doing. This was a lot of work though. We spent hours figuring it all out and putting it in there. I left Roll20 to see what else was out there.
So, we just made the plunge and got 4 licenses of FG. We had our first "game" last night (we made characters and ran a random encounter to figure out the combat interface).
I am the DM and bought the Lost Mine of Phandelver. While they made characters, I looked at the campaign...Wow! I can't believe how nice and setup the whole thing is. My $15 has saved me a huge amount of time. For example, I love the city map which has all the NPCs on it and their quests are all linked together; so that if they run around town I don't have to flip around the book.
So let me say great job. I am continuing to learn more and more. The only complaint the group had is that while the interface seems very powerful, it is not clearly labeled. This made it harder for them to learn. The addition of some labels that didn't have to be moused over would really clear things up. (E.G. In the Character window: just adding the text over the green circle saying "Add Character", or the brown circle "Edit Mode", etc)
I am sure we will get used to it. Once we got into it, we were very impressed overall. Can't wait our next game and I'll post more once we get a few more games in.
Hand