Black Hammer
November 10th, 2015, 15:31
I've had a few people ask about it, so I'm looking to see if more folks are interested in a game like this.
FG License: Ultimate
Game System: Fantasy Flight/Black Library's or Savage Worlds
Time Zone: I'm in EST, but exact times will have to be worked out depending on player interest.
Planned Frequency: Weekly
Term: Long-term
Text or Voice: Both
Voice software used: Teamspeak, most likely
Roleplay & Combat mix: 70/30, favoring RP.
Number of Players in game & needed: Have two potentials, looking for up to four more
Character starting level & equipment: N/A at this point
Character restrictions: Humans (or mutants) of the Chaotic persuasion
Details of your scenario: Looking to run a Black Crusade campaign, basically Warhammer 40k as a Chaos cult. The players would start as citizens of an industrial world, working to build up their own power, make allies (and enemies) with other Chaos factions, and generally build influence, all while avoiding the attention of the Imperium until ready to make a play for the system.
Couple of notes:
The campaign would be rather serious in tone, and in view of the content involved, would depend on having rather mature players, in terms of dealing with some amoral content.
The focus would be on roleplaying. I'm well aware of the potential for powergaming in both Savage Worlds and the BL/FF 40k system, so whichever we use, don't be surprised if there are house rules. I don't like denying a player the ability to be cool; I have no issue with denying a player the ability to render his fellow gamers irrelevant.
On a similar note, the characters are meant to be working together against the world, not against each other. While in-character conflict is an opportunity for roleplay, simply murdering one another achieves nothing.
Finally, I tend to run 40k fairly literally, as in crampt, gothic, and brutal.
Feel free to post here or PM me with questions.
FG License: Ultimate
Game System: Fantasy Flight/Black Library's or Savage Worlds
Time Zone: I'm in EST, but exact times will have to be worked out depending on player interest.
Planned Frequency: Weekly
Term: Long-term
Text or Voice: Both
Voice software used: Teamspeak, most likely
Roleplay & Combat mix: 70/30, favoring RP.
Number of Players in game & needed: Have two potentials, looking for up to four more
Character starting level & equipment: N/A at this point
Character restrictions: Humans (or mutants) of the Chaotic persuasion
Details of your scenario: Looking to run a Black Crusade campaign, basically Warhammer 40k as a Chaos cult. The players would start as citizens of an industrial world, working to build up their own power, make allies (and enemies) with other Chaos factions, and generally build influence, all while avoiding the attention of the Imperium until ready to make a play for the system.
Couple of notes:
The campaign would be rather serious in tone, and in view of the content involved, would depend on having rather mature players, in terms of dealing with some amoral content.
The focus would be on roleplaying. I'm well aware of the potential for powergaming in both Savage Worlds and the BL/FF 40k system, so whichever we use, don't be surprised if there are house rules. I don't like denying a player the ability to be cool; I have no issue with denying a player the ability to render his fellow gamers irrelevant.
On a similar note, the characters are meant to be working together against the world, not against each other. While in-character conflict is an opportunity for roleplay, simply murdering one another achieves nothing.
Finally, I tend to run 40k fairly literally, as in crampt, gothic, and brutal.
Feel free to post here or PM me with questions.