AstaSyneri
October 23rd, 2015, 12:12
Hello fellow players and GMs.
Playing with Doswelk - my first chance to play as a player, thus having a bit more time to turn up the cinematics ;-) - recently made me think about how to run fights in a more cinematic fashion.
From a mechanics standpoint it seems to go into a difficult territory - sure you have Full Auto Fire/Burst Fire, Edges, bonuses for jokers, Wild Attacks and tricks, but in many ways those work against you (a -2 penalty can be pretty huge).
That basically boils it down to tricks. My personal stance would be - if one of my players describes something cool, that makes it more exciting for everybody, I want to it to succeed, as I want to encourage that sort of behavior. On the other hand, I don't want this to get out of hand (if you use tricks mechanics).
What is your experience in this - and how do you handle this in FG?
Playing with Doswelk - my first chance to play as a player, thus having a bit more time to turn up the cinematics ;-) - recently made me think about how to run fights in a more cinematic fashion.
From a mechanics standpoint it seems to go into a difficult territory - sure you have Full Auto Fire/Burst Fire, Edges, bonuses for jokers, Wild Attacks and tricks, but in many ways those work against you (a -2 penalty can be pretty huge).
That basically boils it down to tricks. My personal stance would be - if one of my players describes something cool, that makes it more exciting for everybody, I want to it to succeed, as I want to encourage that sort of behavior. On the other hand, I don't want this to get out of hand (if you use tricks mechanics).
What is your experience in this - and how do you handle this in FG?