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aflevine
October 21st, 2015, 23:12
For around 20 years, Rolemaster was the game I most enjoyed playing and GMing. While the core classes and spells are a start, the different Companions add tremendous depth. Is there any move to add this fantastic content?

Moon Wizard
October 21st, 2015, 23:40
New DLC for Fantasy Grounds (outside of 5E) is driven by community developers taking the lead to reach out to us with their interest to build the new content packages. We will then work with the publishers to make sure that all the correct permissions are in place, before work begins.

See this thread on producing official content for FG:
http://www.fantasygrounds.com/forums/showthread.php?11156-Want-to-produce-official-FG-products-adventures-rulesets

Cheers,
JPG

Dakadin
October 22nd, 2015, 06:03
Unfortunately, I think the only RM2/RMC companion that could be officially converted would be Rolemaster Companion 1. I think there are issues with ICE/Guild Companion Publications from releasing the other companions because they need the authors permissions. It might be possible to release sections of the other Rolemaster Companions.

Here is a link to the RMC products that Guild Companion Publications has on RPGNow: http://www.rpgnow.com/browse/pub/461/Guild-Companion-Publications/subcategory/1361_6493/Rolemaster-Classic

All of those should be okay to convert.

Tiqon
October 27th, 2015, 19:41
Unfortunately, I think the only RM2/RMC companion that could be officially converted would be Rolemaster Companion 1. I think there are issues with ICE/Guild Companion Publications from releasing the other companions because they need the authors permissions. It might be possible to release sections of the other Rolemaster Companions.

Here is a link to the RMC products that Guild Companion Publications has on RPGNow: http://www.rpgnow.com/browse/pub/461/Guild-Companion-Publications/subcategory/1361_6493/Rolemaster-Classic

All of those should be okay to convert.

Erhm, if you don't share it with anyone you can do as you like with extensions (if you have "da skills" to make it ofc) ;). right? Right? Right? Master Dakadin....

Trenloe
October 27th, 2015, 19:45
Erhm, if you don't share it with anyone you can do as you like with extensions (if you have "da skills" to make it ofc) ;). right? Right? Right? Master Dakadin....
You're correct. But, that's why Dakadin said "officially" converted. If you do stuff privately and don't share it with anyone then that's unofficial. :)

Dakadin
October 28th, 2015, 06:11
Yes, you can do it unofficially as long as you don't share it. I've actually added quite a bit from the Rolemaster Companions that I've needed for my game. :)

I don't mind explaining how to enter your own data if anyone needs it for their game but a lot of it you can do without having to create modules or extensions. The attack and critical tables tend to be the ones that will slow things down the most during play. The other things are usually added while creating characters. Please let me know if anyone has any questions.

hawkwind
November 1st, 2015, 12:48
so how do you enter attack and critical tables?

Dakadin
November 2nd, 2015, 02:42
For critical tables, I wrote up some instructions which can be found here: https://www.fantasygrounds.com/forums/showthread.php?15988-Creating-New-Critical-Tables-to-Add-to-RMC.

For the attack tables, I won't have time to write anything up any time soon but will try to put something together.

hawkwind
November 2nd, 2015, 10:20
Thanks for that, I look forward to it.

GunnarGreybeard
November 2nd, 2015, 11:40
For critical tables, I wrote up some instructions which can be found here: https://www.fantasygrounds.com/forums/showthread.php?15988-Creating-New-Critical-Tables-to-Add-to-RMC.

For the attack tables, I won't have time to write anything up any time soon but will try to put something together.
That would be good to adding stuff from the old ICE Outlaw module and running RMC western campaigns.