Unimprezzed
October 6th, 2015, 20:45
All right, so here's the problem. I started a Pathfinder game set in the Monster Girl Encyclopedia setting (with a homebrew corruption mechanic) back in August. Unfortunately, one of the players went offline and the other may have a scheduling conflict that prevents him from attending. I'd like to have 4-5 players who are interested in the material, as that's what I'm designing the campaign around.
Be warned that I'm a first time GM.
Host FG License: Basic
Communication: Text
Players: Have two players already, need two or three more.
Planned Game Times: Sundays, 1:00 PM - 5:00 PM CDT
Next Session Date: Sunday, January 3rd, 1:00 PM
Base Ruleset: Pathfinder
Alignment: Any Good, Any Neutral
Allowed Races: Human (Male, Female), Elf (Male, Female), Dwarf (Male), Half-Elf (Male, Female) (The setting puts restrictions on what player races are allowed)
Starting Gold: 600 GP
Starting Stats: 22-Stat Buy (Base: 10 for all stats)
Staggered Advancement
Character Restrictions:
Discuss with GM. I am willing to be flexible, but there are restrictions the setting imposes that make it difficult to just roll up a character like you would in base Pathfinder.
Welcome to the Holy Kingdom of Firmyre. This human-controlled nation is little different than many other nations in this new age. The Order of the Chief God maintains a moderate presence here, fighting the forces of the Demon Lord that have chosen to besiege this fair nation.
The general mood of the nation, however, has changed in more recent times. Only a few years ago did the Theocracy of Lescatie, one of the more powerful Order-controlled states, fall in a single night to a horde of monsters, most of them raised from within the nation's borders. Now, it is a Demon Realm, a dark place where even the very air corrupts the hearts of anyone who steps into it. Once a place of hope and purity, it is now a place that knows only lust and depravity, and where decency and piety go to die.
There were fears that with a nation renowned for its heroes out of the way, more monsters would be emboldened to attack other regions as well, a concern that proved itself justified in more recent times. The number of monster attacks and sightings in Firmyre has increased steadily over the last several years, and people are beginning to lose faith in the Chief God. After all, if she could not save Lescatie, how could she prevent any other nation from suffering a similar fate?
For whatever reason, you have traveled to the capital of Firmyre, the fortified city of Ironwyn. Within the walls of this city are the royal palace, a grand cathedral that serves as the seat of power for the cardinal, and several paladin orders. For the people who live here, it is a safe place, free from the horrors that wait outside, ready to engulf those who wander outside the protection of its walls. This protection extends to outlying villages and farming communities. Your reasons for coming here are little different than most. Regardless, you all came here for a reason. As the local saying goes, "All roads lead to Ironwyn."
You decide to rest at a local inn after a long day of travel across the monster-infested countryside. The inn which has been offering lower rates and better service than its competitors in preparation for a religious holiday within the next month, and by happenstance you run into other travelers like yourself. This is where our story begins…
Be warned that I'm a first time GM.
Host FG License: Basic
Communication: Text
Players: Have two players already, need two or three more.
Planned Game Times: Sundays, 1:00 PM - 5:00 PM CDT
Next Session Date: Sunday, January 3rd, 1:00 PM
Base Ruleset: Pathfinder
Alignment: Any Good, Any Neutral
Allowed Races: Human (Male, Female), Elf (Male, Female), Dwarf (Male), Half-Elf (Male, Female) (The setting puts restrictions on what player races are allowed)
Starting Gold: 600 GP
Starting Stats: 22-Stat Buy (Base: 10 for all stats)
Staggered Advancement
Character Restrictions:
Discuss with GM. I am willing to be flexible, but there are restrictions the setting imposes that make it difficult to just roll up a character like you would in base Pathfinder.
Welcome to the Holy Kingdom of Firmyre. This human-controlled nation is little different than many other nations in this new age. The Order of the Chief God maintains a moderate presence here, fighting the forces of the Demon Lord that have chosen to besiege this fair nation.
The general mood of the nation, however, has changed in more recent times. Only a few years ago did the Theocracy of Lescatie, one of the more powerful Order-controlled states, fall in a single night to a horde of monsters, most of them raised from within the nation's borders. Now, it is a Demon Realm, a dark place where even the very air corrupts the hearts of anyone who steps into it. Once a place of hope and purity, it is now a place that knows only lust and depravity, and where decency and piety go to die.
There were fears that with a nation renowned for its heroes out of the way, more monsters would be emboldened to attack other regions as well, a concern that proved itself justified in more recent times. The number of monster attacks and sightings in Firmyre has increased steadily over the last several years, and people are beginning to lose faith in the Chief God. After all, if she could not save Lescatie, how could she prevent any other nation from suffering a similar fate?
For whatever reason, you have traveled to the capital of Firmyre, the fortified city of Ironwyn. Within the walls of this city are the royal palace, a grand cathedral that serves as the seat of power for the cardinal, and several paladin orders. For the people who live here, it is a safe place, free from the horrors that wait outside, ready to engulf those who wander outside the protection of its walls. This protection extends to outlying villages and farming communities. Your reasons for coming here are little different than most. Regardless, you all came here for a reason. As the local saying goes, "All roads lead to Ironwyn."
You decide to rest at a local inn after a long day of travel across the monster-infested countryside. The inn which has been offering lower rates and better service than its competitors in preparation for a religious holiday within the next month, and by happenstance you run into other travelers like yourself. This is where our story begins…