Trileobe
September 18th, 2015, 06:12
Me and 2 of my other DM buddies Vary greatly on how we play god to our little adventurers. I'll start off with (we'll call him Vaet)
(Disclaimer:I've talked to the other 2 dm's prior to typing this and we all agree on what we do right and what we do terrible)
Vaet:
He is a over prepared rule god. He knows every rule ever written and won't think twice about stopping you in your tracks if you action is not acceptable. He spends days preparing for his sessions and let me tell you they are wonderful to play. He basically knows what you are going to do before you even attempt to try it. but he can't improvise he spends so much time looking at the rules and who can do what he forgets pc's have a mind of there own and they are going to try there best to screw up your plans without you ever knowing it.
Tresi:
This guy makes a truly beautiful world to play in. So much rp in his campaigns that you'd swear a dwarf was sitting next to you that you knew for the past 20 years and he was tellign you about his wife back at home. Tresi has every detail of every place memorized. he can even tell you goblin number 2's left eye is slightly bigger than his right. but by the 3 hour mark you don't care about your dwarven buddies wife or why goblin number 2's slightly bigger left eye has any significance on how you plan on chopping his head off. Tresi problem is how much time he will wast with pointless stuff that the player can't tell the difference between a crazy evil book that will give your warlock god like spells and a book of sexy poems (it think all my players would pick up the sexy poem book just so i'd have to read it to them)
Trileobe:
And then there is me, I have nothing in common with these other 2. The most i prepare is making a few maps. My encounters aren't made until bout 15minutes before a session starts and half the time i'll be finishing adding encounters while the session is going. But my greatest strength is improvising i don't care what my players do as long as it seems somewhat likely and fun i'll usually allow it no problem. just today my thursday ngiht group decided that they would defeat my zombie ogres and 2 giant poisonous snakes with ease. (Really they were having 0 problems killing the zombie ogre) so with a little bit of on my toes thinking i brought my snake back into the game by killing him off with the ogre and using it as a weapon (It's now a op slithering longsword that does a little extra +2 poison dmg) of course i allowed my fighter to have it. So my problem is although my players could wander endlessly around the wilderness for days and I'd always have something for them to do I have no idea what a room looks like because i'm far too lazy to spend an extra few hours making descriptions for things (or to read any kind of pre-made adventure. we tried that once with me as a dm was a horrible fail i couldn't stay on script and had no idea about the fight mechanics)
Between us 3 none of us like how the others DM we've tried and we get into fights (I really don't need to know that in front of me apporximately 4' 3" in front of me there is a wine stain on the floor that has been there for 10 years)
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So that got me to wondering what kind of DM is everyone else around these parts, and what kind of Dm to you prefer to play under.
(Disclaimer:I've talked to the other 2 dm's prior to typing this and we all agree on what we do right and what we do terrible)
Vaet:
He is a over prepared rule god. He knows every rule ever written and won't think twice about stopping you in your tracks if you action is not acceptable. He spends days preparing for his sessions and let me tell you they are wonderful to play. He basically knows what you are going to do before you even attempt to try it. but he can't improvise he spends so much time looking at the rules and who can do what he forgets pc's have a mind of there own and they are going to try there best to screw up your plans without you ever knowing it.
Tresi:
This guy makes a truly beautiful world to play in. So much rp in his campaigns that you'd swear a dwarf was sitting next to you that you knew for the past 20 years and he was tellign you about his wife back at home. Tresi has every detail of every place memorized. he can even tell you goblin number 2's left eye is slightly bigger than his right. but by the 3 hour mark you don't care about your dwarven buddies wife or why goblin number 2's slightly bigger left eye has any significance on how you plan on chopping his head off. Tresi problem is how much time he will wast with pointless stuff that the player can't tell the difference between a crazy evil book that will give your warlock god like spells and a book of sexy poems (it think all my players would pick up the sexy poem book just so i'd have to read it to them)
Trileobe:
And then there is me, I have nothing in common with these other 2. The most i prepare is making a few maps. My encounters aren't made until bout 15minutes before a session starts and half the time i'll be finishing adding encounters while the session is going. But my greatest strength is improvising i don't care what my players do as long as it seems somewhat likely and fun i'll usually allow it no problem. just today my thursday ngiht group decided that they would defeat my zombie ogres and 2 giant poisonous snakes with ease. (Really they were having 0 problems killing the zombie ogre) so with a little bit of on my toes thinking i brought my snake back into the game by killing him off with the ogre and using it as a weapon (It's now a op slithering longsword that does a little extra +2 poison dmg) of course i allowed my fighter to have it. So my problem is although my players could wander endlessly around the wilderness for days and I'd always have something for them to do I have no idea what a room looks like because i'm far too lazy to spend an extra few hours making descriptions for things (or to read any kind of pre-made adventure. we tried that once with me as a dm was a horrible fail i couldn't stay on script and had no idea about the fight mechanics)
Between us 3 none of us like how the others DM we've tried and we get into fights (I really don't need to know that in front of me apporximately 4' 3" in front of me there is a wine stain on the floor that has been there for 10 years)
----------------------------------------------------------------------------------------------------------------------|
So that got me to wondering what kind of DM is everyone else around these parts, and what kind of Dm to you prefer to play under.