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Eighteez
August 8th, 2015, 16:37
How are you guys implementing this in your games?

I looked for an effect. there isn't one. I looked at the effects page on the wiki and I see some code there for it but I cannot find instructions on how to make my own effects. If indeed an effect is how you'd do this.

(I searched for this and surprisingly didn't find anything)

viresanimi
August 8th, 2015, 16:44
Have a look here:

https://docs.google.com/document/d/1dctEkBftJFivXBYBQ3cQPqDyRuRr6KNcGwTf9oQ2YzU/edit#heading=h.bi2o5bskbyh6

Vires Animi

kylania
August 8th, 2015, 16:45
The code string is the second example on the wiki (https://www.fantasygrounds.com/wiki/index.php/5E_Effects#Examples).

I use it like this:

https://i.imgur.com/NLS7OJ9.jpg

The word 'Rage' at the beginning does nothing, it's just so we as players know what the effect is. Same with the "Friends ADV 5ft" at the end. That's a note for us to remember that due to her abiltities friends within 5ft of her get ADV on attacks. The rest is per the example.

So under Actions tab you click the Edit List button at the bottom right of the sheet and Add a Power. Call it Rage and make the second field by Rage as well. That will create the Rage action under the Rage category.

Right click on the Rage action and Add Action then select Add an Effect. Then click the little eyeglass next to that new effect and that'll bring up the second little window where you can type in the code above. I set it to 10 rounds so that it'll eventually wear off if I or the DM forget to have it removed.

To make it a per rest ability click the eyeglass next to the Rage category and set it to Uses 4 Rest (or however many uses you get) then you'll have the four dots to mark off when you use it.

Eighteez
August 8th, 2015, 16:46
edited post, didnt see this last one

kylania
August 8th, 2015, 16:51
Forgot to mention, to actually use it scream out "I WOULD LIKE TO RAGE! (https://youtu.be/JTie0S_5gjE?t=2h20m55s)" then click the little Effect button and mark off one use with the bubbles to the left.

Eighteez
August 8th, 2015, 16:58
perfect, thats what I needed!

Mavrik6666
August 8th, 2015, 17:11
good option is to use the remove effect extension too.. let the player manage adding rage, and removing it too, saves another level of DM management

Trenloe
August 8th, 2015, 20:09
good option is to use the remove effect extension too..
Great idea! :)

Update to v1.1.2 of the extension if you've got a previous version, v1.1.2 is compatible with the new conditional effects in FG 3.1.2. https://www.fantasygrounds.com/forums/showthread.php?23566-5E-Player-Effect-Removal-Extension

jrh18
November 16th, 2017, 19:57
I am having a weird issue with this. I applied the effect to a character then rolled damage and the halfed damage is not right. Here is what I am seeing
21487
Is there something I am doing wrong? I don't have any modules that are affecting effects.

kylania
November 16th, 2017, 20:25
You have something applying Half damage there. So it's cutting your 8 damage down to 4 damage then taking 50% resist from that leaving 2 damage.

jrh18
November 16th, 2017, 20:44
Yeah I realized that I had the modifier half set. So it was double applying.

Whazy Wizzlemirtis
March 8th, 2020, 05:51
So I'm new to FG, but shouldn't a basic (bonus) action of a basic common class be usable on the platform like any other spell or effect, without having to jump through any scripting hoops? I mean I've paid for a license, and paid for modules and source rulebooks, (and a $1.00 to test UA content). Is it too much to ask to have a basic feature of the game implemented out of the box?

LordEntrails
March 8th, 2020, 06:57
So I'm new to FG, but shouldn't a basic (bonus) action of a basic common class be usable on the platform like any other spell or effect, without having to jump through any scripting hoops? I mean I've paid for a license, and paid for modules and source rulebooks, (and a $1.00 to test UA content). Is it too much to ask to have a basic feature of the game implemented out of the box?
The OP is over 4-1/2 years old, the last post over 2 years. This information is no longer the current standard.

Not everything is going to be automated in FG. I suggest you look at the series of posts stickied in the Resource threads and look for the "Complete..." series of posts. In this case you will want the "Complete Barbarian" post which has a character you can load and copy the actions from. There are other ways to create and automate Barbarian Rage, depending upon how you want to do it. You can also see the wiki page on effects for some examples if you do decide you want to write your own effects. https://www.fantasygrounds.com/wiki/index.php/5E_Effects

Zacchaeus
March 8th, 2020, 10:23
So I'm new to FG, but shouldn't a basic (bonus) action of a basic common class be usable on the platform like any other spell or effect, without having to jump through any scripting hoops? I mean I've paid for a license, and paid for modules and source rulebooks, (and a $1.00 to test UA content). Is it too much to ask to have a basic feature of the game implemented out of the box?

Hi Whazy, welcome to FG.

Fantasy Grounds builds effects from words and phrases that are found in the text of spells, actions and a number of other things. It is able to do that for things like spells because the wording in spells is fairly standard. The same applies to the stat blocks of NPC in the actions tab; every NPC has the same wording for attacks and damage and saving throws etc. When it comes to something as complex as Barbarian Rage then it fails; the wording here is unique to this one thing so it isn't possible for the parser to even attempt to decipher the words and create a realistic effect. The same is true of many character abilities.

Since this pots was written there has, as LE alludes to, been many resources created or improved to help users get over the creation of effects learning curve. It isn't really that difficult once you know what you are doing. Here's some links to resources that you will find helpful in your quest for knowledge.

Complete Barbarian https://www.fantasygrounds.com/forums/showthread.php?27296-Guides-videos-and-other-helpful-information&p=432115&viewfull=1#post432115
Wiki article on Effects https://fantasygroundsunity.atlassian.net/wiki/spaces/FGU/pages/884913/5E+Effects+for+Advanced+Automation
A series of Videos on Effects https://www.fantasygrounds.com/forums/showthread.php?41478-Effects-Videos-for-5E

And for a general list of resources see the sticky posts at the top of the 5e forum.