mr_sunshine
August 3rd, 2015, 00:18
Howdy,
I tested FG with a player on Wednesday, and then the group played our first game on it on Saturday. It went really well, and there was a resounding vote that we purchase a copy for the group. However, we had a heckuva time figuring out targeting, which I just found was CTRL-click. Not sure how I missed this before, except in the user guide it says "click." One of the tutorial videos says "shift-click". That was a teeth-grinder, but it's impressive that even with that problem (which is now solved), the group was blown away by FG.
Things we loved:
1) Combat handling
2) Links & links & links
3) Languages extension
4) Help for roleplaying - RP chatting while we talk as players on Teamspeak
5) Unidentified items
6) Image handouts
I do have a few simple questions:
1) A lot of the reference material and videos have circles that indicate targeting. I'm guessing this was eliminated when targeting was included on the combat tracker, but am I just missing an option here? Color coding on the map would be kinda cool, if it still works.
2) I think this happened on the character import, but speed seems to have been set incorrectly at 20 ft for 2 chars (half-orc & human - I think based on their encumbrance at the time of export/import). When I try to edit on character pages, it looks like it is a buffed value rather than setting the actual value. Is there anything else I should do here?
3) On one map - which had a battle grid, because distances and what not worked great - players could move themselves all over. On another, however, players would move & then I would have to approve it. I couldn't figure out what the difference was. We would prefer the approval method. Could anyone help me figure out what I'm doing wrong?
I'm sorry if these are obvious - I've sunk a number of hours into FG already, finding info where I can. There seems to be some incomplete info, and also some info that has changed across versions, so it's a little confusing. I appreciate your patience and help!
I tested FG with a player on Wednesday, and then the group played our first game on it on Saturday. It went really well, and there was a resounding vote that we purchase a copy for the group. However, we had a heckuva time figuring out targeting, which I just found was CTRL-click. Not sure how I missed this before, except in the user guide it says "click." One of the tutorial videos says "shift-click". That was a teeth-grinder, but it's impressive that even with that problem (which is now solved), the group was blown away by FG.
Things we loved:
1) Combat handling
2) Links & links & links
3) Languages extension
4) Help for roleplaying - RP chatting while we talk as players on Teamspeak
5) Unidentified items
6) Image handouts
I do have a few simple questions:
1) A lot of the reference material and videos have circles that indicate targeting. I'm guessing this was eliminated when targeting was included on the combat tracker, but am I just missing an option here? Color coding on the map would be kinda cool, if it still works.
2) I think this happened on the character import, but speed seems to have been set incorrectly at 20 ft for 2 chars (half-orc & human - I think based on their encumbrance at the time of export/import). When I try to edit on character pages, it looks like it is a buffed value rather than setting the actual value. Is there anything else I should do here?
3) On one map - which had a battle grid, because distances and what not worked great - players could move themselves all over. On another, however, players would move & then I would have to approve it. I couldn't figure out what the difference was. We would prefer the approval method. Could anyone help me figure out what I'm doing wrong?
I'm sorry if these are obvious - I've sunk a number of hours into FG already, finding info where I can. There seems to be some incomplete info, and also some info that has changed across versions, so it's a little confusing. I appreciate your patience and help!