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View Full Version : DOE: Campaign Style Graph Extension



dulux-oz
July 25th, 2015, 05:46
Note: This extension is no longer available

Here's a fun little Extension

Overview
Every Role Playing Game (RPG) adventure or campaign (from here on we'll just use the term campaign to refer to both) is fundamentally made up of three basic components: the Physical, the Mental and the Social or, as they are more commonly referred: Combat, Problem Solving and Role-Playing.

Thus every RPG campaign has a different percentage of these three components. A given combination of these three components is know as the <b><i>Style</i></b> of the campaign.

As each component of a Campaign Style adds together to give 100% the three percentages can be plotted on a graph known as a Ternary Plot, which looks like a triangle. The distance from each side of the triangle is the amount of each of the three components, respectively, with a particular apex of the triangle representing 100% of a given component.

Because colours are represented on computers by a set of three numbers (each number specifying a certain amount of red, green and blue, respectively), if we assign one of these primary colours to each of the three components forming a Campaign Style then we can use the three components' percentages to assign a unique colour to each Campaign Style. This can provide a visual guide to the Campaign's Style in addition to the three percentage values.

This Extension does exactly that: it allows for the graphing of a Campaign Style and the assignment of a corresponding colour to that Style, presenting the whole in a pleasant visual display.

A screenshot is provided.
10609

Full details are provided in the accompanying Manual (a Module). The Manual can be opened by Fantasy Ground v3+ using any Ruleset, with or without the Extension being loaded.

Version

1.0.0 - Initial Creation
2.0.0 - Compatibility Update
2.2.0 - Compatibility Update, Fixed issues with Simple Brown & Simple Gray Themes, add support for StarFinder Ruleset (Graphics still required)
2.2.1 - Compatibility Update
3.0.0 - Current - See Post #32 (https://www.fantasygrounds.com/forums/showthread.php?25320-DOE-Campaign-Style-Graph-Extension&p=461910&viewfull=1#post461910)


Manual Version

1.0.0 - Initial Creation
2.0.0 - Compatibility Update
2.2.1 - Current - Compatibility Update


Rulesets
This Extension works with:

CoreRPG Ruleset v3.3.8, CoreRPG Ruleset v3.3.9, and selected Child Rulesets.


Dependencies
This Extension is dependent on:

DOE Base Extension v4.0.0 (https://www.fantasygrounds.com/forums/showthread.php?27158-DOE-Base-Extension)


Wiki Page & Full Documentation

DOE: Campaign Style Graph (https://www.fantasygrounds.com/wiki/index.php/DOE:_Campaign_Style_Graph)


Rulesets By Dulux-Oz

DORCore (https://www.fantasygrounds.com/forums/showthread.php?42221-DORCore-An-Advanced-Beta-Release-Of-A-New-Ruleset)


Other Extensions By Dulux-Oz

DOE Base Extension (https://www.fantasygrounds.com/forums/showthread.php?27158-DOE-Base-Extension)
DOE: Alignment Graph Extension (https://www.fantasygrounds.com/forums/showthread.php?25319-DOE-Alignment-Graph-Extension)
DOE: Locations Extension (https://www.fantasygrounds.com/forums/showthread.php?20794-DOE-Locations-Extension)
DOE: OLE Extension (https://www.fantasygrounds.com/forums/showthread.php?34735-DOE-OLE-Extension)
DOE: Organisations Extension (https://www.fantasygrounds.com/forums/showthread.php?27169-DOE-Organisations-Extension)
DOE: Sound Extension (https://www.fantasygrounds.com/forums/showthread.php?31369-DOE-Sound-Extension)
DOE: Weather Extension (https://www.fantasygrounds.com/forums/showthread.php?22142-DOE-Weather-Extension)


Downloading The Extension
This Extension and its accompanying Documentation can be downloaded from the links at the bottom of this post.

Loading The Extension
This Extension is loaded exactly like all other Fantasy Grounds Extensions - by first copying the .ext file to the Extensions Folder under the Fantasy Grounds Folder and then re-starting Fantasy Grounds. If the Extension is compatible with the currently installed version of a given Ruleset it will be displayed in the Extensions List for that Ruleset and can be loaded by clicking on the Checkbox next to the Extensions name.

If the Extension has large red 'X' next to its name in the Extension List then the Extension or an Extension that this one is dependent upon is not compatible with the chosen Ruleset. Make sure that you have downloaded and installed the latest copy of this Extension and any Extensions this one is dependent upon.

When Fantasy Grounds Updates
After a Fantasy Grounds version update you should verify that all Extensions (not just this one) have been either updated themselves or verified by the Extension author that they work with the new version of Fantasy Grounds. If you have any issues with Fantasy Grounds after an update then it is best to disable all Extensions and then re-enable them one by one until the issue re-appears.

Helping Out
If you like this Extension and find it useful, you may like to consider showing your support by making a Donation so that this Software and similar Software can continue to be maintained and developed.

Donations can be made via PayPal to:

[email protected]

Thank you

Previous Downloads:

DOECampaign Style Graph Extension: 1,183
DOECampaign Style Graph Extension Manual: 991

dulux-oz
August 3rd, 2015, 11:13
It has just been brought to my attention that this Extension may cause my Locations Database Extension and my Weather Extension to not work properly.

I apologise for this, and will have the issue resolved ASAP in the new version of the Locations Database Extension and Weather Extension.

In the meantime, all I can suggest is to (at the moment) not use this Extension with these other two.

Sorry

dulux-oz
December 7th, 2015, 06:50
Hi Everybody,

Just a quick note to let everyone know that I've released a new version of the Extension and have attached it to the first post in this thread.

Also note that this Extension is now dependent upon another (you'll have to load both). Full details and a link to the other Extension's Thread are in the first post.

Cheers

dulux-oz
January 14th, 2016, 09:33
Hi Everybody,

I've just placed an update to the Extension (and the Manual) on the first post. Be aware that you will also need to download the new version of the DOEBase Extension.

As normal, if you have any issues or suggestions then please let me know.

Enjoy!

Cheers

dulux-oz
May 8th, 2016, 05:49
Hi Everybody,

I've just placed an update to the Extension (and the Manual) on the first post. Be aware that you will also need to download the new version of the DOEBase Extension.

As normal, if you have any issues or suggestions then please let me know.

Enjoy!

Cheers

dulux-oz
May 13th, 2016, 05:34
Hi Everyone,

I've finally gotten a copy of the 5E WotC Theme so I can "rework" all of the DOEs to make them fit the theme better.

But now I need to get some appropriate graphic - if someone could do me up some 5E WotC-style graphics for this Extension (and any of the other DOEs) I'm sure I and the rest of the Community would be very grateful.

For that matter, if the graphics of any of the DOEs aren't quite right for your favorite Ruleset then if you'd like to do some up I'll incorporate them into the next release of the relevant DOE.

Thanks - and spread the word to your RPG GM-friends about the DOEs if they're not using them already. :)

Cheers

dulux-oz
June 28th, 2016, 10:48
Hi Everyone,

With the impending release of FGv3.2 I have been working furiously on getting all the DOEs (new and old) working with the new way of doing things. As such, I need to get some new icons for the Sidebar, etc. If anyone with any sort of artistic talent could have a look at the list of what I need (below) and what I need in the other DOE Threads and produce some appropriate graphics for me and for your fellow Community Members I'm sure we'll all appreciate it. If you get in touch I can supply some of the "base" graphics (for those icons that use that "style" of graphic).

Edit: Updated list (as of 07:30 UTC 29-Jun-16):

What we need for the DOE Campaign Style Graph Extension is:

A Small Sidebar Button for the 4E Ruleset in both "Up" and "Down" versions
A Small Sidebar Button for the Numenera Ruleset in both "Up" and "Down" versions - this is probably going to be the same as the one for the 4E Ruleset (they have very similar styles)
A Small Sidebar Button for the 5E WotC Theme in both "Up" and "Down" versions

Thanks

dulux-oz
October 1st, 2016, 09:46
Hi Everybody,

I've decided to make the raw files that make up this and the other DOEs available via Bitbucket and Git. So if you're a fellow dev, know how to drive a Git-client (btw I prefer GitKracken) and would like to contribute and/or help beta-test the DOE Updates before they go live then feel free to contribute via Git and Bitbucket.

Please see the first post in this Thread for details.

Note that all working versions of the Dulux-Oz Extensions will be released in the first Post of their relevant Thread as per normal.

Cheers

dulux-oz
November 2nd, 2016, 06:04
Hi Everybody,

I've just placed an update to the Extension (and the Manual) on the first post. Be aware that you will also need to download the new version of the DOE: Base Extension.

As normal, if you have any issues or suggestions then please let me know.

Enjoy!

Cheers

dulux-oz
November 16th, 2016, 06:38
Hi Everybody,

I've just placed an update to the Extension on the first post. Be aware that you will also need to download the new version of the DOE: Base Extension.

As normal, if you have any issues or suggestions then please let me know.

Enjoy!

Cheers

dulux-oz
November 17th, 2016, 05:47
Hi Everybody,

I've just placed (another) update to the Extension on the first post. Be aware that you will also need to download the new version of the DOE: Base Extension.

As normal, if you have any issues or suggestions then please let me know.

Enjoy!

Cheers

dulux-oz
January 19th, 2017, 01:05
Hi Everybody,

I've just placed an update to the Extension on the first post. Be aware that you will also need to download the new version of the DOE: Base Extension.

As normal, if you have any issues or suggestions then please let me know.

Enjoy!

Cheers

Jay_NOLA
January 19th, 2017, 01:13
The .mod link is downloading the DOE_Alignment_Graph_Manual.mod one instead of the campaign one.

dulux-oz
January 19th, 2017, 01:31
The module link is downloading the alignment graph one instead of the campaign one.

Cheers - fixed! :)

dulux-oz
February 21st, 2017, 03:26
Hi Guys & Girls,

So its 21-Feb-2017 and I find myself in the position to be able to spend the next week or so on ensuring that the DOEs are working properly for people. In an effort to make my life easier in this, I'm going to ask you all to please post a message here about any outstanding Bugs you may have with this DOE (copies of this post are being made in each of the DOE Threads, so only post here about this DOE, please). However, before you do, please take a brief moment to read through any other Bug Posts made after this Post so that you're not telling me about something I've already been made aware of - sure, if you have further information, add it to the mix, but multiple posts about the same Bug are actually counter-productive - no "Me too" posts, please - thanks.

Also, just to spell things out explicitly, BEFORE you post a Bug could you please ensure that you have the latest Ruleset and Extensions (possible by downloading the Extensions again).

I'm going to use the Post # as the Bug Tracking # from now on, so if you do need to add information about a previously reported Bug, include the original Post/Bug # in your updated information - thanks.

Please note that this is about Bugs, not Desired Features (I'll probably do one of those "requests" requests later on).

If you do post a Bug, please include the following information:

The Ruleset you are using, including version numbers
A full list of any Extensions you have loaded, including versions numbers (where available)
If the Bug only occurs when a Module is loaded, the Module Name and version number (if applicable)
A detailed explanation of the Bug and how to reproduce it


So, let's see about making sure everything's working properly - your help and patience in this is appreciated.

Cheers

dulux-oz
April 15th, 2017, 10:09
Hi Everyone,

Although there has been a number of DOE Extensions update today (15-Apr-2017) this Extension is not one of them - there has been a delay. Be aware that if you update to version 3.0 of the DOE: Base you WILL NOT be able to use this Extension.

This Extension will be updated to take advantage of the DOE: Basev3.0 as soon as possible.

Jay_NOLA
July 27th, 2017, 18:29
Any news on how the extension update is going?

LordEntrails
July 27th, 2017, 21:42
Which reminds me, I owe you (Dulux) some feedback. Don't hesitate to remind me...

Probably can't get to you this weekend though. Work has decided to compress a 20 month project into 13 months...

dulux-oz
July 28th, 2017, 03:19
Any news on how the extension update is going?

Its coming along - along with something new that'll help all the DOEs (and other Extensions, too) - if I can get it integrated well enough.

There's some "stuff" from "life" happening at the moment which is slowing me up a little, plus I've got two games I run so I've made a commitment to my players (which I think they appreciate) - but it is coming, so hang in there :)

Cheers

Bidmaron
July 28th, 2017, 05:04
Dulux will this also fix the currency problem in locations?

dulux-oz
July 28th, 2017, 05:40
Dulux will this also fix the currency problem in locations?

That's a separate issue (in another Extension - so really should be in that thread) - but that is also something I'm working on. I don't have a definite ETA yet (I'm with SmiteWorks on that: giving out ETAs that aren't "firm") but Soon(™)

Cheers

dulux-oz
September 24th, 2017, 07:12
Hi All,

Just a quick note to say that the DOE: CSG has been updated and is now FGv3.3.2-compatible

Any issues please let me know

Cheers

Jay_NOLA
September 24th, 2017, 21:05
Major thanks for the update. Now just waiting for the Alignment Graph one to get update so it can be used again.

dulux-oz
September 25th, 2017, 02:41
Major thanks for the update. Now just waiting for the Alignment Graph one to get update so it can be used again.

Its coming - just got to do the (updated) doco - yes, there's been a couple of changes around how characters are integrated into the DOE:AG :)

dulux-oz
October 11th, 2017, 05:49
Hi All,

Well, things are progressing well enough with the new 13th Age Ruleset and Modules that I'm actually starting to consider how the Ruleset is going to interact with some of the Extensions available, such as the DOEs. With that in mind I desperately need someone(s) with some graphical experience (probably Photoshop) to do us up some 13th Age-style Menubar/Sidebar Buttons for the DOEs - as I've exclaimed on numerous occasions in the past, my graphic works SUX!

So if you'd like to lend a hand please drop me a PM - I can provide template images for most of the required buttons, but you will have to manipulate then to produce what we require - thanks.

dulux-oz
February 7th, 2018, 06:20
Hi Everybody,

I've just placed a new version of the Extension on the first post (v2.1.0).

This version is a compatibility update for FGv3.3.4 and also included all the appropriate graphics for all of the supported Rulesets and the new Simple-Brown and Simple-Grey Themes (except for a single DOE: Organisations graphic for the CnC Ruleset - if someone can help with that it'd be appreciated).

DOE Depreciation Notice

With the release of the new DORCore Ruleset (currently v0.9.1), support for Community Rulesets within the DOEs is being depreciated. While the DOEs still work with those existing Community Rulesets as listed in the individual DOE Threads, the expectation is that this functionality will be removed for the next release of FG after v3.3.4 (ie in a few months time near the middle of 2018). This will allow the Developers of these Community Rulesets time to transition their Ruleset from being a child of the CoreRPG to being a child of the DORCore.

The DOEs will continue to work and will continue to be supported by me for all of the "standard" CoreRPG-child Rulesets available via the FG Updater utility. At this point in time (Feb-2018) this list of Rulesets consists of: CoreRPG, 3.5E, 4E, 5E, 13A (13th Age, ETA=Soon(TM)), CoC, CoC7, CnC, d20 Modern, Fate Core, Numenera, PFRPG and SW.

The reason this is being done is to consolidate the time and effort that is required to maintain compatibility - basically by doing things this way there will be more time for more features and functions to be included in the DORCore, DOEs and future DORs & DOEs.

Please see the DORCore Thread (https://www.fantasygrounds.com/forums/showthread.php?42221-DORCore-An-Advanced-Beta-Release-Of-A-New-Ruleset) for further details.

This notice is being / will be placed on each of the individual DOE Threads.

Bidmaron
February 7th, 2018, 12:22
Hey, Dulux before the spelling police arrest you, I think it is deprecated and not depreciated. But maybe that is an Aussie thing?

dulux-oz
February 7th, 2018, 12:57
Hey, Dulux before the spelling police arrest you, I think it is deprecated and not depreciated. But maybe that is an Aussie thing?

Yeap, you're right, I got it wrong (just goes to prove that of all the subjects I took at High School English was my worst) :p

dulux-oz
April 24th, 2018, 08:33
Hi Everybody,

I've just placed a new version of the Extension on the first post (v2.2.0).

This version is a compatibility update for FGv3.3.5 and also included a fix for Simple Brown & Gray Themes, plus all the DOEs now support the Starfinder Ruleset (although appropriate graphics are still required - please drop me a line if you can help out with this).

Enjoy! :)

dulux-oz
May 26th, 2018, 09:21
Hi Everybody,

I've just updated the Extension to v2.2.1.

This is primarily a compatibility update to fix a couple of minor bugs, etc.

Please note that with the release of the new DOE:REMU Extension the delivery method for all of the DO-REMs (Dulux-Oz Rulesets, Extensions & Modules) has changed. Please see Post #1 of this thread for full details.

Enjoy! :)

dulux-oz
July 23rd, 2019, 05:32
Hello All,

I plan on releaseing updates to all the DOE's and to the DORCore soon after FGv3.3.8 is released (this is a goal, not a promise). The new versions will be placed as a download on the first post of the relevant thread (as they were originally).

I have also removed all of the DOEs from GitHub - current versions of the DOEs can be found on the first post of the relevant Thread.

Cheers

dulux-oz
November 10th, 2019, 10:14
Hi All,

I've just published new versions of all the DOEs. These versions work with FGv3.3.8 & FGv3.3.9 (when it gets released).

Note: For the moment, these versions of the DOEs DO NOT WORK WITH FGU-Beta (for those of you in the FGU-Beta-test Program). For the moment, please feel free to use the (now) old versions of the DOEs. I'll be releaseing FGU-Compatible/Supported/Tested version when FGU is released.

Each new DOE version has been placed on the first Post of each relevant DOE Thread, as per normal.

I'll be updating the each DOE Maunuals (and the FG Wiki), plus the individual Ruleset Extensions Threads, over the next little while.

These DOEs, apart from having general updates, have the following modifications to them:

Added ColourGroups to all DOE Lists - Allows the player to give one of 7 coloured backgrounds (8 if you include "none") to the individual Entries in Lists. Used to visually group Entries together. Look for the Rainbow on all DOE List.
Fixed the Comma in Prices Issue in Buildings (Shops)
Caused Items weighing less than 1 unit to be recorded as 0 weight to stop the FG Engine's recording them as a long decimal in Buildings (Shops).
Fixed the Coin Label case Issue in Buildings (Shops).
Added ChatBox Message on character buy & sell in Buildings (Shops).

Thanks to Tim Cox for help in getting the last 4 of these done.

These DOEs now support:

CoreRPG
13th Age
D&D 2E
D&D 3.5E
D&D 4E
D&D 5E
Call Of Cthulhu 6E
Call Of Cthulhu 7E
Castles & Crusades - Needs a Graphic
Cypher Systems
Fate Core
Numenera
PFRPG
PFRPG2
SavageWorlds (SWADE) - Needs three Graphics
SFRPG - Needs Graphics
SWD
The Strange
The Dungeon, Simple Brown, Simple Grey, and Wood Themes across all supported Rulesets


These DOEs have had the following Rulesets depreciated and are no longer supported:

BoL
Dark Herasy
GURPS - may re-support in coming versions.
Maelstrom
MoreCore
WHFRP2


As per normal, if you find any bugs (these Extensions are provided "as is"), have any suggestions, etc, then please let me know by posting here for the relevant DOE and I'll get it fixed and released ASAP.

Enjoy :)

dulux-oz
November 17th, 2019, 08:03
Hi Everyone,

If you would like to report a Bug or make a Feature Request in relation to this DOE please do so in this Thread.

The best way to make a Bug Report and/or Feature Request is to follow these guidelines:

Please give your Post a Heading/Title of either “BUG Report” or “Feature Request” (eg. like the Title of this Post). Your Issue will then be assigned an Issue Number of the Post’s Post Number.
For Bug Reports, please include:

The Version of FG you are using
The Ruleset you are using
A List of all Extensions you have loaded, including any and all Version Numbers
Whether the Bug occurred on the GM's computer, the Player(s) computer, or both
Any Error Message(s) displayed (if any)
And as detailed a description of what you were doing when the Bug occured

For Feature Requests, please include as much detail about the Feature as you can.
Before making such a Bug Report or Feature Request Post, please look through this Thread to see if your Issue or Feature hasn’t already been posted. I'll periodically summarise the Bug Reports and the Feature Requests and their Status in a Post to this Thread.
If you have further information about a Bug or a Feature Request then you can make an addendum Bug Report or Feature Request by following these guidelines. Please add the original Bug Report or Feature Request Issue/Post Number to the end of your Post's Heading.
In an effort to keep the number of Posts in this Thread from being overwhelmed, please do not post “Me Too” Bug Reports or Feature Requests.


If you would like to contact me to obtain help, or for any other reason, please do so by Posting to this Thread (greatly preferred) or, if you require some privacy, to the Fantasy Grounds PM System (not preferred at all).

Note that posting to the Fantasy Grounds Forums will result in the fastest response, not just from me but also from other users of this DOE. I only check my PM Inbox every couple of days.

Cheers

dulux-oz
December 16th, 2019, 13:07
Hi Everyone,

Let me say again what I said in Post #32

For the moment, the DOEs DO NOT WORK WITH FGU