PDA

View Full Version : Lost Mines of Phandelver -- 3 rotating instances



brautigan1
July 9th, 2015, 03:20
Beginning Sunday, 7/12/15, at 5pm US Pacific time (refer to calendar for your time), I will begin running 3 rotating instances (Thursdays, Sundays, and Tuesdays), of Lost Mine of Phandelver, with audio ambiance and effects (Teamspeak required). Demo users, and those new to D&D 5e are welcome, but I do expect that you be familiar with basic FG usage and D&D rules. If you aren't, I am willing to help with that (see the "Help" calendar below).

For details and to sign up, visit the Calendar (https://www.fantasygrounds.com/calendar/index.xcp?id=1511), and be sure to read the discussion there for important, additional info. Please expect PM's if you decide to join.

Thanks!

Lost Mines of Phandelver (https://www.fantasygrounds.com/calendar/index.xcp?id=1511)

"Help" Campaign (https://www.fantasygrounds.com/calendar/?id=1509)

brautigan1
July 9th, 2015, 04:29
By the way, for anyone who might be confused by the "rotating instances" thing, all that means is that each instance will be continued the following week at the same time. If you join on Sunday, you can expect to continue with the same character the following Sunday. If you join on Thursday, your game will continue the following Thursday. If you want to be involved with multiple instances, that's fine. But you will not continue with the same character you played in one instance in another instance -- you must re-create that character, or create a different character, for that instance.

This way, if one instance fills up, you can always join another. It could very well be that only one instance fills up, and that's another reason I've done this: to greater the chances of securing a full party for at least one instance.

If you are flexible on any of the times listed, you can always switch to a more populated instance.