Wolfheart
June 13th, 2015, 21:38
All right, I'm at it again.
I've tried to figure it out myself, but somewhere, it goes horribly wrong. I'm working on a modified CoreRPG ruleset (not heavily modified or anything).
What I'm trying to do is:
1) Add two additional tabs/pages to the character sheet
2) Rename the tab of one of the existing sheets
3) Have the text on each tab be the same color (one of them is for some reason pale grey, no it's not because it is not the selected tab, it is even brighter)
I don't need to make complicated window settings in these new tabs, they can be exactly like the standard Abilities window) -
so I thought, I'll just copy "record_char_abilities" twice, renaming them (in my case) "record_char_proficiencies" and "record_char_skills". I then went into these files and changed instances of <name>ability</name> to <name>proficiencies</name> but that just made FG fail to load the ruleset at all.
So I realize there must be more to it.. I have searched the forums and tried making sense of the support documentation but to no avail.
I'd love to end up with a character sheet, then, with six tabs from above to below:
1) "Notes" sheet/tab first, renamed "Main"
2) "Main" sheet/tab second, renamed "Attributes"
3) Another "Main" sheet/tab third, but renamed "Skills"
4) "Abilities" sheet/tab fourth, renamed "Proficiencies"
5) Another "Abilities" sheet/tab fifth, renamed "Maneuvers"**
6) "Inventory" sheet, no changes needed except for being bottom tab on the character sheet
Does anyone feel like helping out / guide me on my path (littered with spike traps)?
** Actually I already have this tab renamed "Maneuvers", with some kindly help from damned
I've tried to figure it out myself, but somewhere, it goes horribly wrong. I'm working on a modified CoreRPG ruleset (not heavily modified or anything).
What I'm trying to do is:
1) Add two additional tabs/pages to the character sheet
2) Rename the tab of one of the existing sheets
3) Have the text on each tab be the same color (one of them is for some reason pale grey, no it's not because it is not the selected tab, it is even brighter)
I don't need to make complicated window settings in these new tabs, they can be exactly like the standard Abilities window) -
so I thought, I'll just copy "record_char_abilities" twice, renaming them (in my case) "record_char_proficiencies" and "record_char_skills". I then went into these files and changed instances of <name>ability</name> to <name>proficiencies</name> but that just made FG fail to load the ruleset at all.
So I realize there must be more to it.. I have searched the forums and tried making sense of the support documentation but to no avail.
I'd love to end up with a character sheet, then, with six tabs from above to below:
1) "Notes" sheet/tab first, renamed "Main"
2) "Main" sheet/tab second, renamed "Attributes"
3) Another "Main" sheet/tab third, but renamed "Skills"
4) "Abilities" sheet/tab fourth, renamed "Proficiencies"
5) Another "Abilities" sheet/tab fifth, renamed "Maneuvers"**
6) "Inventory" sheet, no changes needed except for being bottom tab on the character sheet
Does anyone feel like helping out / guide me on my path (littered with spike traps)?
** Actually I already have this tab renamed "Maneuvers", with some kindly help from damned