Meliath1742
June 8th, 2015, 00:15
Not sure if this a known issue or I'm missing something. The melee weapon damage die are being limited by the characters strength. For instance, a long sword with a d8 damage given to a character with a strength of d6 calculates the damage to be Str+d8 but shows the graphic of 2d6 instead and actually rolls as 2d6. See attached pic.
10184
Savage Worlds Deluxe version 4.1.0 (Build 7)
SW NPC Maker version 0.9 (Build 4)
Fantasy Companion Extension version 1.0 (Build 1)
Adventure Deck version 1.5.0 (Build 1)
SW Enhanced Adventure Deck version 0.3 (Build 5)
SW Enhanced Desktop version 1.4 (Build 5)
SW Enhanced Library version 1.4 (Build 6)
10184
Savage Worlds Deluxe version 4.1.0 (Build 7)
SW NPC Maker version 0.9 (Build 4)
Fantasy Companion Extension version 1.0 (Build 1)
Adventure Deck version 1.5.0 (Build 1)
SW Enhanced Adventure Deck version 0.3 (Build 5)
SW Enhanced Desktop version 1.4 (Build 5)
SW Enhanced Library version 1.4 (Build 6)