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View Full Version : Newb Q: Spellcaster ability mod not being used?



jimmifett
June 2nd, 2015, 23:42
3 of my players have created various spellcasters, and none of them have their spell attack rolls or spell save DCs correct. I've figured out how to manually adjust to per spell, but I feel as if we're missing something in building PCs that would automatically configure the PC to use the correct values. Is there something we're not adding to the sheets?

Nylanfs
June 3rd, 2015, 01:10
You have to assign the spell casting stat via the magnifying glass.

Trenloe
June 3rd, 2015, 01:13
You have to assign the spell casting stat via the magnifying glass.
This was the case prior to FG 3.1.0 - but now the default casting stat will be assigned to the spells section of the Actions tab. But only for newly created characters (after updating to FG 3.1.0) as this process occurs when the first spell casting class is dragged to the character sheet - characters created before 3.1.0 must have their casting stat manually applied as Nylanfs mentions.

Larac
June 3rd, 2015, 01:20
Nice!