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View Full Version : Recruiting for Castles & Crusades Homebrew



jhall6766
May 22nd, 2015, 17:26
FG License: GM has an Ultimate License
Game System: Castles & Crusades

Time Zone: EDT of United States
Day of week and time: Tuesdays or Thursdays @7pm to last till 10pm
If new game, planned start date: June 16th or 23rd
Planned Frequency: Bi-weekly
Term: Long Term Game planned

Text or Voice: Voice / some text
Voice software used: Teamspeak via FG Servers

Roleplay & Combat mix: 70/30 but may change as game progresses
Number of Players in game & needed: 4 to 6 players needed
Character starting level & equipment: 1st level with starting gold to be rolled for
Character restrictions: Only core classes and races accepted

Details of your scenario: This is a homebrewed setting in a unsettled land.. Your characters have received a royal writ to sail to the city of Candar and attempt to make a life for yourselves.. Game starts with your arrival in Candar along the piers..

** Expectations *** This game is planned to be gridless with some visual aids... A full license is preferred but not necessary... Be prepared to Roleplay and have Bgs for your characters as some of these may be used for additional Hooks and storylines..


Link to Gamecalendar page: https://www.fantasygrounds.com/calendar/?id=1434