PDA

View Full Version : HotDQ Now Out.



JohnD
May 18th, 2015, 18:20
https://www.fantasygrounds.com/store/product.xcp?id=WOTC5EHOTDQ

Mellock
May 18th, 2015, 18:28
And another mention on ENWorld about it too.

RCathcart
May 18th, 2015, 19:29
I think $20 just evaporated from my wallet.

Tideturner
May 18th, 2015, 19:44
Just saw this, poked out GM and he'll get it right away.

That means our group is now moving from roll20. I know the GM is really looking forward to cutting down on prep time :)

JohnD
May 18th, 2015, 20:50
Good choice.

Xorn
May 18th, 2015, 22:54
Ugh. I was actually racing Dr.Zeuss when I made my HotDQ module. My players are actually near the end of the last episode. I've already finished making my Rise of Tiamat module, and I'm almost finished with Princes of the Apocalypse...

And I want to get this module still. Why?

(Now that I think about it--I'm pretty sure I created the first tutorial for making adventure modules! Man I have problems.)

I think it's just a testament to how good of a job SW has done with these licensed modules.

Zeus
May 18th, 2015, 23:47
Ugh. I was actually racing Dr.Zeuss when I made my HotDQ module. My players are actually near the end of the last episode. I've already finished making my Rise of Tiamat module, and I'm almost finished with Princes of the Apocalypse...

And I want to get this module still. Why?

(Now that I think about it--I'm pretty sure I created the first tutorial for making adventure modules! Man I have problems.)

I think it's just a testament to how good of a job SW has done with these licensed modules.

You were one of my earliest alpha testers for the 5E module and data tooling Xorn, so no surprises your modules are near complete. :)

You'll be happy to know that HotDQ contains some extra tactical maps for those encounters/areas that didn't include one - so you will get some extra map content to play with, that isn't available in the published rulebook.

GBE300
May 19th, 2015, 00:20
What levels is this for ? A bit more information on the content would be great! Number of parts and lvls a rough idea of length would be killer as while.

vikingbrad
May 19th, 2015, 00:40
Great news. Also very impressed with the pricing, keep up the good work.

Does anybody know if the module includes anything from the online supplements that are available on wizards website?

Doc_Jones
May 19th, 2015, 01:22
Back from my anniversary vacation today. Been home less than 10 minutes. Module purchased. Wife happy and excited for me. There's a reason I've had this one for the last 19 years.

DrakosDJ
May 19th, 2015, 04:14
What levels is this for ? A bit more information on the content would be great! Number of parts and lvls a rough idea of length would be killer as while.

The module is for beginning characters. It takes the characters to 8th level.

WhtZombie
May 19th, 2015, 07:00
Is this the thread to point out some glaring deficiencies with the HotDQ release? 9958

JohnD
May 19th, 2015, 08:52
No it isn't.

ShadoWWW
May 19th, 2015, 10:09
The new Decal is wonderful. I love it!

Griogre
May 19th, 2015, 10:15
Is this the thread to point out some glaring deficiencies with the HotDQ release? 9958

Try posting any bugs in the sticky at the top of the 5E forums: https://www.fantasygrounds.com/forums/showthread.php?23710-5E-Bug-Reports-and-Notices-of-Fixes-Rolled-Out

GBE300
May 19th, 2015, 10:27
Thanks DrakosDJ

damned
May 19th, 2015, 13:32
Back from my anniversary vacation today. Been home less than 10 minutes. Module purchased. Wife happy and excited for me. There's a reason I've had this one for the last 19 years.

Shes a keeper Doc!

Zeus
May 19th, 2015, 16:00
Is this the thread to point out some glaring deficiencies with the HotDQ release? 9958

I don't recognise that list from the official HotDQ module I created? Is it a contents page? Can you provide the Story page reference please. My contents entry looks entirely different? Are you certain this is the official module? Also, if you had a personally created module can you check to ensure the names are not identical, this might be confusing FG with any cached module data.

WhtZombie
May 19th, 2015, 18:55
... a personally created module can you check to ensure the names are not identical, this might be confusing FG with any cached module data.
That was the issue, not sure why it came across since I created a new. Once I deleted that folder and ran an update, created a new and things are working as expected. Sorry for the confusion...

Zeus
May 19th, 2015, 19:26
That was the issue, not sure why it came across since I created a new. Once I deleted that folder and ran an update, created a new and things are working as expected. Sorry for the confusion...

No problem. Glad you got it working.

Gadreun
May 20th, 2015, 11:05
For anyone else having issues with HotDQ, start it in a fresh campaign, that will avoid any "conflicts".

I had been making my own maps, and naming issues cropped up.

Thanks to Zeus for the solution!

Zacchaeus
May 23rd, 2015, 22:51
When will this be available via Steam?

Zacchaeus
May 23rd, 2015, 23:15
Forget that last post, I went to the list of DLC instead of reading the first news item which was in great big bold letters. Oh well :)

arksorn
May 24th, 2015, 02:46
I would like to compliment everyone involved in the creation of this. Great work!

Zeus
May 25th, 2015, 00:17
The new Decal is wonderful. I love it!

Thanks. Glad you like it. You can expect a similarly styled vignette cover image for all major 5E releases since they are proving to be quite popular.

Zeus
May 25th, 2015, 00:18
I would like to compliment everyone involved in the creation of this. Great work!

Thanks. Glad you like the module and hope you equally enjoy (and survive) the adventure. Muwahahaha!

Gadreun
May 25th, 2015, 00:35
I would like to compliment everyone involved in the creation of this. Great work!

Seconded! Great effort, it is hugely appreciated!

Gad.

damned
May 25th, 2015, 01:01
Some of the players in Gadreun's game on Saturday commented that they loved the image but not the positioning of the branding - right on the dragons head...
I have created 2 extensions - new decal and a new dice tower if they appeal to anyone...

https://www.fg-con.com/wp-content/uploads/2015/05/ToDdesktop.jpg

Gadreun
May 25th, 2015, 02:09
Oh yes! and very sexy they are too! Nice work, our Warlock Calen will approve :)

Lobosolo
May 25th, 2015, 04:04
Hey all,

Just picked this module up tonight and I was having a tough time getting the encounters to pop up. I would go into a dm map, hold ctrl to see the pins on a map like "Raider Camp" and when I click the pin, nothing happens. Then I realized the I had loaded the "Enhanced Images" Extension that adds an additional layer. If you are running that extension, you have to make sure you are on the "background" layer for them to work.

Most people probably know that...but I was about to throw my mouse until I realized my mistake.

Cheers,
Lobosolo

Nylanfs
June 24th, 2015, 03:33
Just a quick note Doug or John, HotDQ isn't showing up in the list of DLC on steam, you have to search for it.

https://steamcommunity.com/app/252690/discussions/2/598199244892287758/

TASagent
June 24th, 2015, 03:55
Why, hello again. Yeah, I assume that was Doug on the steam forum.

Nylanfs
June 24th, 2015, 06:15
Just making sure that everybody saw that it's repeatable. It could be that the developers have a different DLC list than customers, like an "approved but pending" list or something.

Zeus
June 28th, 2015, 11:20
It appears right at the bottom of the list for me? Or is this not the list being referred to?

https://c1.staticflickr.com/1/402/18608821693_60d30de07f_z.jpg

TASagent
June 28th, 2015, 15:01
It was recently fixed. Here is the steam thread where it was reported. (https://steamcommunity.com/app/252690/discussions/2/598199244892287758/)

Larac
June 29th, 2015, 19:35
Now for the DMG to show up :)

Soon I know soon....