Falantrius
May 13th, 2015, 08:23
Scenario:
No Maps or player tokens in play
No Players have clients
Playing paper characters with local players rolling dice and damage
All Monsters loaded and managed in the COMBAT TRACKER
All Characters also loaded on the DMs COMBAT TRACKER
Secondary FG Client running on same computer shows COMBAT TRACKER and CHAT WINDOW to the players on a monitor
A player has rolled dice at the table and announced they did 15 damage to a monster
When monster attack, I drag/drop their attack on the characters in the combat tracker then drag/drop the damage onto the character - the players can see the results (all great)
The only thing I have figured to apply damage is to manually look at the WND for the monster and add it and replace the damage with the new value. I know I could drag the characters dice to the monster and roll the dice and it would apply - but the character wants to roll physical dice and announce to me.
This method is prone to error - as I have added it to the wrong monster and then realized it and wanting to change it back - subtract it out - update wnd then apply it to the right monster.
QUESTION:
Is there an easier way to apply the damage from the players to monsters in the COMBAT TRACKER in this scenario?
I have tried typing DMG:-10 in the CHAT Window and dragging it onto the monster in the combat tracker also dragging it to TOKENS setup on the PARTY SHEET
The only thing I have figure out is to create an EFFECT for Damage - then open it up type the damage in for BONUS and drag the Blood Drop to the Monster to apply the damage.
Suggestions? Ideas?
No Maps or player tokens in play
No Players have clients
Playing paper characters with local players rolling dice and damage
All Monsters loaded and managed in the COMBAT TRACKER
All Characters also loaded on the DMs COMBAT TRACKER
Secondary FG Client running on same computer shows COMBAT TRACKER and CHAT WINDOW to the players on a monitor
A player has rolled dice at the table and announced they did 15 damage to a monster
When monster attack, I drag/drop their attack on the characters in the combat tracker then drag/drop the damage onto the character - the players can see the results (all great)
The only thing I have figured to apply damage is to manually look at the WND for the monster and add it and replace the damage with the new value. I know I could drag the characters dice to the monster and roll the dice and it would apply - but the character wants to roll physical dice and announce to me.
This method is prone to error - as I have added it to the wrong monster and then realized it and wanting to change it back - subtract it out - update wnd then apply it to the right monster.
QUESTION:
Is there an easier way to apply the damage from the players to monsters in the COMBAT TRACKER in this scenario?
I have tried typing DMG:-10 in the CHAT Window and dragging it onto the monster in the combat tracker also dragging it to TOKENS setup on the PARTY SHEET
The only thing I have figure out is to create an EFFECT for Damage - then open it up type the damage in for BONUS and drag the Blood Drop to the Monster to apply the damage.
Suggestions? Ideas?