View Full Version : Token Z-Index?
Debinani
April 25th, 2015, 19:00
Hey guys - does anyone know if there's a way to control token z-index? I recently purchased some maps from D20 Cartographers, and they give you hundreds of great furniture and other place-able tokens - but man it can be tricky getting them at the right height on a map.
Anyone have any hints?
Moon Wizard
April 25th, 2015, 21:41
There's no current way to control Z-index of tokens placed on images. The lowest token is always selected first when clicking/dragging.
There's an Enhanced Images community developed extension floating around on the forums that sets up a kind of layering that might be useful.
Regards,
JPG
Ikael
April 25th, 2015, 23:05
There's no current way to control Z-index of tokens placed on images. The lowest token is always selected first when clicking/dragging.
There's an Enhanced Images community developed extension floating around on the forums that sets up a kind of layering that might be useful.
Regards,
JPG
Unfortunately Enhanced Images extension is not 100% compatible with Savage Worlds. If you use that extension you will lose SW related map features like custom templates (SBT, MBT, LBT, Cone), map scale etc. Personally I am preparing my maps before using them in FG with alternative applications, one of my favorite is Tiled (https://www.mapeditor.org/)
Mask_of_winter
April 26th, 2015, 02:12
Unfortunately Enhanced Images extension is not 100% compatible with Savage Worlds. If you use that extension you will lose SW related map features like custom templates (SBT, MBT, LBT, Cone), map scale etc. Personally I am preparing my maps before using them in FG with alternative applications, one of my favorite is Tiled (https://www.mapeditor.org/)
Some people like to run things on the fly. I miss the enhanced image extension. I have all these mapping objects and furnishing set up as tokens but can't use them anymore. :(
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