xcmkerr
April 18th, 2015, 03:50
FG License: Ultimate
Game System: D&D 5e
Time Zone: US Central
Schedule: This will be a weekly game that I can run Sunday evenings.
Planned Start Date: Gods willing, we will begin either this weekend (would be a tad tight) or next week.
Adventure Length: We will start off with a introductory story arc to get a feel for each other, to get a feel for the party dynamic, and to dig deeper into who your characters are. If you don't dig the feel of the adventure, the end of this arc (1-3 sessions depending on session length) would be the ideal time to bow out. The campaign proper will begin shortly after. This will span several months at the least assuming the party meshes well together.
Voice: We will be using Teamspeak for voice. If you don't have it, it's free, you can find a guide to getting it in the LFG forums or contact me directly for more help.
Game Style: My hope for this game is to be narrative driven. I would like to see more role play than roll play as it really raises the camaraderie of the party and the players, as well as leading to more interesting outcomes and journeys thereto.
Characters: Character creation will be handled in a 1 on 1 format with myself and each player. All races/classes are playable. ***Backstory is Everything*** It will allow me to give your character certain perks or even allow things that I normally wouldn't if it fits your character's personality and backstory. Mechanically speaking, we will begin at level 2 with equipment related to backstory. We will not be using the backgrounds rules.
Well folks, good to see you made it this far in the post, sorry about the length. +10 xp all around!
Seriously, though, this game will be set in my homebrew world on the island of Pheirum. During character creation, I'll go over a little of the history of the region and some important lore that you should know.
As far as how I run my games, rules lawyers will very quickly meet the business end of the executioner's axe. If you're the sort of player who is only interested in combat or min/max-ing like in WoW, this game isn't really for you, sorry. As I said, I'd like to see this game run quite story heavy, that means that actively engaging with the other characters in the world of Pheirum will be the major driving force of the game, rather than a series of dungeon crawls.
If you have any questions, please post here as I'm sure others will be wondering the same things that I've forgotten to put in here. If you're interested, leave the days/times you're available as well as the type of character you'd like to play. If you could, please include a brief bio/description of yourself as a gamer. What do you like in a game? What don't you like? In short, how do you play?
One final note: for the sake of all players and my overtaxed brain, please have a working mic AND headset.
Game System: D&D 5e
Time Zone: US Central
Schedule: This will be a weekly game that I can run Sunday evenings.
Planned Start Date: Gods willing, we will begin either this weekend (would be a tad tight) or next week.
Adventure Length: We will start off with a introductory story arc to get a feel for each other, to get a feel for the party dynamic, and to dig deeper into who your characters are. If you don't dig the feel of the adventure, the end of this arc (1-3 sessions depending on session length) would be the ideal time to bow out. The campaign proper will begin shortly after. This will span several months at the least assuming the party meshes well together.
Voice: We will be using Teamspeak for voice. If you don't have it, it's free, you can find a guide to getting it in the LFG forums or contact me directly for more help.
Game Style: My hope for this game is to be narrative driven. I would like to see more role play than roll play as it really raises the camaraderie of the party and the players, as well as leading to more interesting outcomes and journeys thereto.
Characters: Character creation will be handled in a 1 on 1 format with myself and each player. All races/classes are playable. ***Backstory is Everything*** It will allow me to give your character certain perks or even allow things that I normally wouldn't if it fits your character's personality and backstory. Mechanically speaking, we will begin at level 2 with equipment related to backstory. We will not be using the backgrounds rules.
Well folks, good to see you made it this far in the post, sorry about the length. +10 xp all around!
Seriously, though, this game will be set in my homebrew world on the island of Pheirum. During character creation, I'll go over a little of the history of the region and some important lore that you should know.
As far as how I run my games, rules lawyers will very quickly meet the business end of the executioner's axe. If you're the sort of player who is only interested in combat or min/max-ing like in WoW, this game isn't really for you, sorry. As I said, I'd like to see this game run quite story heavy, that means that actively engaging with the other characters in the world of Pheirum will be the major driving force of the game, rather than a series of dungeon crawls.
If you have any questions, please post here as I'm sure others will be wondering the same things that I've forgotten to put in here. If you're interested, leave the days/times you're available as well as the type of character you'd like to play. If you could, please include a brief bio/description of yourself as a gamer. What do you like in a game? What don't you like? In short, how do you play?
One final note: for the sake of all players and my overtaxed brain, please have a working mic AND headset.