JerryRig
March 26th, 2015, 16:46
This is a Pathfinder 1-2 player module for a character('s) of level 1. My intent is to provide this to allow new users of Fantasy Grounds (FG) to become more familiar with how to use the utilities of FG to make ease of playing their character's and to facilitate growth in the community. I'm very open to questions on how to do things in FG and in pathfinder itself. you can speak with me any time you catch me logged into TS as long as I am not running a game.
WHAT - A single player module with possible follow-up 1 on 1 modules afterwards.
WHEN - Mornings, 9:30am CDT (Central Daylight Time: GMT -6) (adjustable game time's are available)
LICENSE - Ultimate License Holder - any version (including the demo version) of Fantasy Grounds can play this game.
COMMUNICATION - Teamspeak - Using the community Teamspeak server for all formal communications. Anyone who plays must have a decent headset with built it mic and be OK using it. Text chat within FG will be utilized for character interaction play as directed (Voice chat will be for inquiries ((i.e. if i run to this door and open it up will I be able to attack what is on the other side? -OR- If i move here ...will I be subject to an attack by moving by this creature?)) or rule clarification) - don't apply if you don't want to communicate via voice.
PLAYER RESOURCES REQUIRED - Pathfinder classes, feats. spells. etc. (https://www.d20pfsrd.com/home)
Character Creation - 20 point buy with no single ability stat exceeding 18 with race adjustments included -OR- Dice roll method used while on the game server.
Some 3rd party content may be considered ...talk with me in the FG Teamspeak server (https://www.fantasygrounds.com/forums/showthread.php?17071-Voicechat!-Community-TeamSpeak3-Server)
Characters should make certain to have skill points in: Bluff, Disable Device, Open Lock, and Search, ...while points in Decipher Script, Diplomacy, Hide, Move Silently, Profession (Gambler), Sleight of Hand, and Use Magic Device could also prove useful.
Calendar enrollment here (https://www.fantasygrounds.com/calendar/index.xcp?id=1371)
WHAT - A single player module with possible follow-up 1 on 1 modules afterwards.
WHEN - Mornings, 9:30am CDT (Central Daylight Time: GMT -6) (adjustable game time's are available)
LICENSE - Ultimate License Holder - any version (including the demo version) of Fantasy Grounds can play this game.
COMMUNICATION - Teamspeak - Using the community Teamspeak server for all formal communications. Anyone who plays must have a decent headset with built it mic and be OK using it. Text chat within FG will be utilized for character interaction play as directed (Voice chat will be for inquiries ((i.e. if i run to this door and open it up will I be able to attack what is on the other side? -OR- If i move here ...will I be subject to an attack by moving by this creature?)) or rule clarification) - don't apply if you don't want to communicate via voice.
PLAYER RESOURCES REQUIRED - Pathfinder classes, feats. spells. etc. (https://www.d20pfsrd.com/home)
Character Creation - 20 point buy with no single ability stat exceeding 18 with race adjustments included -OR- Dice roll method used while on the game server.
Some 3rd party content may be considered ...talk with me in the FG Teamspeak server (https://www.fantasygrounds.com/forums/showthread.php?17071-Voicechat!-Community-TeamSpeak3-Server)
Characters should make certain to have skill points in: Bluff, Disable Device, Open Lock, and Search, ...while points in Decipher Script, Diplomacy, Hide, Move Silently, Profession (Gambler), Sleight of Hand, and Use Magic Device could also prove useful.
Calendar enrollment here (https://www.fantasygrounds.com/calendar/index.xcp?id=1371)