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Tahyer
March 3rd, 2015, 16:27
https://i.imgur.com/1eZHuRv.jpg
FAITH takes place in a dark and unforgiving Universe in which Gods live side by side with technology and biological experimentation. The Universe is linked by wormholes; two super-species silently fight for resources; humanity struggles for survival.


What makes FAITH different? The basic mechanics.

FAITH uses an innovative system that completely replaces dice rolls with cards. Each player has a poker deck and a hand of 7 cards, from which they choose which one to play at each point, allowing them to manage their luck.

Actions in the game are successful by default, but the GM or any other character can chose to confront any action a character tries to perform, in which case both sides will play cards (up to a maximum determined by their attribute) and add their skill value. The one with the highest final value will succeed in his action.

What this means is if you shoot someone, your target wont stand still and then perform his action, but try to shoot back. Confrontations make the game feel more dynamic by making two characters play against each other instead of playing against a value set by the GM.

Rules explained here: https://www.youtube.com/watch?v=H5BZU6YRQt0

https://i.imgur.com/xoHXdzd.jpg

Click here for the full gallery: https://faith.burning-games.com/faith-rpg-gallery/

Is this an RPG for board game players?

FAITH's mechanics are meant to keep the game as simple as possible, thus shifting the focus more towards the story and less towards complex rules that try to take every little detail into consideration.

The game is meant to be easy to learn, and enjoyable for long time RPG players as well as people playing an RPG for the first time.

The idea behind the game is to create a game that stands somewhere between an RPG and a tabletop game. To that end, we decided to put everything on the table (literally). Instead of using a character sheet where you writte down everything, players get a character board with removable tokens to keep track of their progress.
https://s25.postimg.org/4hu8pi8kf/character_sheet.jpg
https://s25.postimg.org/uenx24c7z/tokens.jpg

Where does the name come from? The universe of FAITH

FAITH takes place around 1000 years from now. In this universe humanity drove itself to the point of almost extintion and was enslaved by the Corvo, a hipertechnological and expansive species that now use them as mercenaries and soldiers.

For a long time the Corvo were the most powerful civilization in the known universe, but as they expanded through the "labyrinth", a massive wormhole with hundreds of exits, they came across the Iz'kal, a species whose civilization was a match for them. When it became clear that war between the two species would lead both of them to total annihilation, a truce was signed. Now both coexist in a state of permanent Cold War.

https://burning-games.com/wp-content/uploads/2014/07/burning-games-faith-characters.jpg?7e93bb

The Universe of FAITH is shaped by a transcendental and earth shattering fact: Gods are real. In their continuous conflict with each other, they can only affect reality through their believers, empowering them with divine rewards. In FAITH, Gods choose characters that behave according to a strict moral code and support them in their struggles...

I would like to know more about this game. What can I do?

We are currently funding in Kickstarter: https://www.kickstarter.com/projects/burninggames/faith-the-sci-fi-rpg

If you want to know more about the game, download the print and play or check our the latest artwork, check our new webpage: https://faith.burning-games.com/

You can also follow us on Facebook: https://www.facebook.com/burning.games.ltd

I will be happy to answer any questions you might have. Thanks! :)

cutlass
March 29th, 2015, 10:11
I've playtested this in Essen Spiel, it is the best diceless RPG i ever played!
I would definitely buy this if it ever comes to Fantasy Grounds, any plans for that?

damned
March 29th, 2015, 12:41
the sharing (playing) of cards from a players hand isnt really supported at this stage from what i understand so that would be a barrier...


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Mask_of_winter
March 29th, 2015, 12:47
It is in Savage Worlds :D
Someone resourceful could adapt it to corerpg for something like MoreCore for instance. ;)

cutlass
March 29th, 2015, 12:51
Wfrp3 is all about cards so I don't see why this wouldn't be possible.
Although it would probable need an experienced coder to pull it off.

damned
March 29th, 2015, 12:59
Wfrp3 is all about cards so I don't see why this wouldn't be possible.
Although it would probable need an experienced coder to pull it off.

all things in life are possible....
the reason its problematic is something to do with you only being able to share database records you are the owner of.
in most rulesets the only thing players own is their characters data...

how does one become experienced?
see if mask_of_winter will give you a 5min demo of cards in SW. if it looks likely start investigating the code... :)



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Tahyer
March 29th, 2015, 17:52
I've playtested this in Essen Spiel, it is the best diceless RPG i ever played!
I would definitely buy this if it ever comes to Fantasy Grounds, any plans for that?

Thanks cutlass! It is awesome to hear that (I was the GM in Spiel, btw!) :)

It would be really cool to implement our system into FG, but I have no idea how can it be done. If people show interest I will try to investigate the possibility once the rules are final. I have no idea how to write code, but I could offer all my help to anyone who wants to do it, that is for sure. So, if someone wants to do it, feel free to contact me I will do what I can ^^

Thanks for the interest guys! Cheers.