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View Full Version : Effect AC Bonus Types and the Combat Tab Stacking Issue...



Blackfoot
January 19th, 2015, 19:04
I realize this is kinda 'how it is' currently.. but it would be nice if Combat started looking at the Combat Tab AC bonuses when it thinks about stacking...
Some players have taken to creating effects to deal with their combat tab info rather than putting it on the combat tab because of the stacking issue... particularly when a lot of buffs/spells come into play.
The Combat Tab breaks out most of the different types of bonus types so, in theory, it shouldn't be too bad to look at this information before resolving stacking.

I also realize this isn't the same for SAVE bonuses... since there is only 1 misc box for saves... (although I don't suppose it would be impossible to add a 'resistance bonus' box since most save bonuses are resistance.. and let other save bonuses fall into 'misc'). If combat tab resources were looked at for stacking.. this would become more relevant.

I will post this to the idea informer as well.

Vote HERE for this idea! (https://fg2app.idea.informer.com/proj/?ia=90882)