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JesterOC
December 30th, 2014, 19:22
I created the armor.txt input file and all seems to parse correctly... however when I equip the armor the Armor class does not update, is this the expected behavior or did I do something wrong?

#@;ARMOR
#th;Armor;Cost;Armor Class (AC);Strength;Stealth;Weight;
#st;Light Armor
Padded;5 gp;11 + Dex modifier;-;Disadvantage;8 lb.;
Leather;10 gp;11 + Dex modifier;-;-;10 lb.;
Studded leather;45 gp;12 + Dex modifier;-;-;13 lb.;
#st;Medium Armor
Hide;10 gp;12 + Dex modifier (max 2);-;-;12 lb.;
Chain shirt;50 gp;13 + Dex modifier (max 2);-;-;20 lb.;
Scale mail;50 gp;14 + Dex modifier (max 2);-;Disadvantage;45 lb.;
Breastplate;400 gp;14 + Dex modifier (max 2);-;-;20 lb.;
Half plate;750 gp;15 + Dex modifier (max 2);-;Disadvantage;40 lb.;
#st;Heavy Armor
Ring mail;30 gp;14;-;Disadvantage;40 lb.;
Chain mail;75 gp;16;Str 13;Disadvantage;55 lb.;
Splint;200 gp;17;Str 15;Disadvantage;60 lb.;
Plate;1,500 gp;18;Str 15;Disadvantage;65 lb.;
#st;Shield
Shield;10 gp;+2;-;-;6 lb.;

damned
December 30th, 2014, 21:33
AC didnt update for me. Ht the magnifying glass and add in the AC settings there. For AC 14 you would add 4 not 14 etc.

bodhiwolff
December 30th, 2014, 23:07
Thank you for posting this. I just realized that my AC's aren't updating either.

Rather defeats the purpose ...

damned
December 30th, 2014, 23:29
Thank you for posting this. I just realized that my AC's aren't updating either.

Rather defeats the purpose ...

There is no function for the ruleset to know which armour/shields/rings etc you are wearing.
I dont believe any ruleset does armour automatically.