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View Full Version : Adventure Deck Configuration in Savage Worlds 4



Mask_of_winter
November 1st, 2014, 13:46
I'm using the Dev version still playtesting the new SW. I was about to start creating a new deck when I noticed that the extension.xml file in the Adventure Deck Configuration folder is still dependent on SavageWorlds3. It was a quick fix to remove the "3" to make it work. I figured I'd give the developers a heads up as well as offer a solution to potential users who may want to mod this as well.

Trenloe
November 2nd, 2014, 19:17
I don't want to switch to the test track to check this (I have too much dev/testing going on myself against live). Does the base.xml file in the new Savage Worlds ruleset have <importinfo><acceptfrom ruleset="SavageWorlds3" /></importinfo> ?? This will allow the new ruleset to use "stuff" (extensions and modules) tagged for the SavageWorlds3 ruleset.

EDIT: Scrap that idea - I've just done some testing and this appears to be only for modules, not for extensions.

https://www.fantasygrounds.com/refdoc/importinfo.xcp