Trenloe
October 20th, 2014, 06:01
Well, that's it. FG Con V is nearly over... From what I've heard everyone has had a great time.
I firstly want to say MANY BIG THANK YOUs to damned. He has done by far the lion's share of the work for this conventions - visiting many external forums and sites to publicise the convention, sending out GM and player updates, putting newsletters together, checking on event entries and bookings on the website, chasing GM and players to clarify details, then finding time to run 3 player and GM intro sessions, AND running a Castles & Crusades game. Thanks so much Damian, this very successful convention wouldn't have happened without you.
There is so much work involved in the background for these conventions that I look back with mixed feelings at the end of a FG Con - partly sad that it is over, but also partly happy that I get a portion of my life back for a couple of months before we start work towards FG Con VI.
A few statistics:
48 sessions, compared with 39 events at FG Con IV and 23 events in FG Con III. That's a 23% increase from IV to V - which is really good and makes for sustained growth at future conventions :) At one point we actually had nearly 60 events registered, but some of those didn't go ahead due to low player booking or other not-to-be-forseen issues.
First FG Con to have games ran in a language other than English - we had German and Swedish. Fantastic!
The number of Pathfinder Society (PFS) sessions increased by 3 from 15 to 18 (15 is the minimum we need for product support from Paizo). This is encouraging as it shows that we keep increasing the non PFS games at the convention - no Pathfinder Society saturation here! But, it is still an integral part of FG Con and the PFS events are usually the first to fill up.
281 (approx) player sessions booked. Compared with 183 at FG Con IV and 120 at FG Con III. A 50% increase from FG Con IV to V.
Over 20,000 site visits, very similar to FG Con IV - double that of FG Con III. But, in FG Con IV we had a massive spike as Fantasy Grounds appeared on Steam for the first time at the same time as FG Con IV.
The following is a screenshot of the weekly hits (FG Con IV s on the far left) - the stats for this large week in April are skewed because we got lots and lots of hits from visitors from Steam when FG first hit Steam.
https://dl.dropboxusercontent.com/u/39085830/Screenshots/Fantasy%20Grounds/FG%20Con%20V/Site%20Hits.JPG
We run FG Con for a number of reasons:
Because we *love* playing RPGs on Fantasy Grounds!
Because we want to allow people the opportunity to play different games (perhaps games they wouldn't usually play) or just get the chance to play a game in a fun, happy, community ran convention.
We want to introduce Fantasy Grounds to players (and potential GMs) outside of the Fantasy Grounds community.
To do this, we rely heavily on the FG community to step up and run games. Not everyone can GM a game on FG as it requires knowledge of the application and preparation time. As such we have a limited number of people who can run games for FG Con and so we are always going to be limited in the total number of events we offer. Thanks to all of the GMs who have ran games at FG Con I - V, I hope that GMs will return for FG Con VI and more GMs will join the gang and run games.
Again, a BIG thanks to all GMs who ran games for this convention. :)
A few GM details:
First event - damned with a player intro session. (This is identical to FG Con IV).
Last event - Blackfoot's Pathfinder Society scenario "The Traitor's Lodge". (Blackfoot was also last to run at FG Con IV with a playtest of his Champions ruleset).
Most events - damned - 4. (Same as FG Con IV).
Joint second: Mask_of_Winter - 3, Skellan - 3, Valarian- 3, rhythmist- 3, Blackfoot - 3
Joint seventh: Fizban -2, jshauber - 2, lachancery - 2, LordKavos - 2.
21 other GMs.
31 GMs in total! This is great as it shows that we're spreading the load and not relying too much on the same people (except the usual suspects in the list above).
Feedback
Anyone who took part in the convention could you please provide feedback at the feedback thread here: https://www.fantasygrounds.com/forums/showthread.php?22362-FG-Con-V-Feedback-thread
Damned and I will be taking a break for a few weeks and then we'll look at dates for FG Con VI and start to get organised for that...
Thanks again everyone!
I firstly want to say MANY BIG THANK YOUs to damned. He has done by far the lion's share of the work for this conventions - visiting many external forums and sites to publicise the convention, sending out GM and player updates, putting newsletters together, checking on event entries and bookings on the website, chasing GM and players to clarify details, then finding time to run 3 player and GM intro sessions, AND running a Castles & Crusades game. Thanks so much Damian, this very successful convention wouldn't have happened without you.
There is so much work involved in the background for these conventions that I look back with mixed feelings at the end of a FG Con - partly sad that it is over, but also partly happy that I get a portion of my life back for a couple of months before we start work towards FG Con VI.
A few statistics:
48 sessions, compared with 39 events at FG Con IV and 23 events in FG Con III. That's a 23% increase from IV to V - which is really good and makes for sustained growth at future conventions :) At one point we actually had nearly 60 events registered, but some of those didn't go ahead due to low player booking or other not-to-be-forseen issues.
First FG Con to have games ran in a language other than English - we had German and Swedish. Fantastic!
The number of Pathfinder Society (PFS) sessions increased by 3 from 15 to 18 (15 is the minimum we need for product support from Paizo). This is encouraging as it shows that we keep increasing the non PFS games at the convention - no Pathfinder Society saturation here! But, it is still an integral part of FG Con and the PFS events are usually the first to fill up.
281 (approx) player sessions booked. Compared with 183 at FG Con IV and 120 at FG Con III. A 50% increase from FG Con IV to V.
Over 20,000 site visits, very similar to FG Con IV - double that of FG Con III. But, in FG Con IV we had a massive spike as Fantasy Grounds appeared on Steam for the first time at the same time as FG Con IV.
The following is a screenshot of the weekly hits (FG Con IV s on the far left) - the stats for this large week in April are skewed because we got lots and lots of hits from visitors from Steam when FG first hit Steam.
https://dl.dropboxusercontent.com/u/39085830/Screenshots/Fantasy%20Grounds/FG%20Con%20V/Site%20Hits.JPG
We run FG Con for a number of reasons:
Because we *love* playing RPGs on Fantasy Grounds!
Because we want to allow people the opportunity to play different games (perhaps games they wouldn't usually play) or just get the chance to play a game in a fun, happy, community ran convention.
We want to introduce Fantasy Grounds to players (and potential GMs) outside of the Fantasy Grounds community.
To do this, we rely heavily on the FG community to step up and run games. Not everyone can GM a game on FG as it requires knowledge of the application and preparation time. As such we have a limited number of people who can run games for FG Con and so we are always going to be limited in the total number of events we offer. Thanks to all of the GMs who have ran games at FG Con I - V, I hope that GMs will return for FG Con VI and more GMs will join the gang and run games.
Again, a BIG thanks to all GMs who ran games for this convention. :)
A few GM details:
First event - damned with a player intro session. (This is identical to FG Con IV).
Last event - Blackfoot's Pathfinder Society scenario "The Traitor's Lodge". (Blackfoot was also last to run at FG Con IV with a playtest of his Champions ruleset).
Most events - damned - 4. (Same as FG Con IV).
Joint second: Mask_of_Winter - 3, Skellan - 3, Valarian- 3, rhythmist- 3, Blackfoot - 3
Joint seventh: Fizban -2, jshauber - 2, lachancery - 2, LordKavos - 2.
21 other GMs.
31 GMs in total! This is great as it shows that we're spreading the load and not relying too much on the same people (except the usual suspects in the list above).
Feedback
Anyone who took part in the convention could you please provide feedback at the feedback thread here: https://www.fantasygrounds.com/forums/showthread.php?22362-FG-Con-V-Feedback-thread
Damned and I will be taking a break for a few weeks and then we'll look at dates for FG Con VI and start to get organised for that...
Thanks again everyone!