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View Full Version : Anyone tried using this tool for creating/editing/modifying rulesets ?



Grimaxe
October 9th, 2014, 01:15
https://sourceforge.net/projects/fgeditor/

It looked promising, since I'm trying to learn more about the coding side of things, and personally tend to learn better when I'm able to see what my changes are doing in real time. Not sure about it though, no reviews and the boards around here tend to be rather quiet most of the time.

Trenloe
October 9th, 2014, 01:55
Never used that. It's 8 years old so don't know how applicable it would be to the FG 3.0 XML definitions - although it could do the basic positioning, but might not take advantage of some more recent functionality. You also might struggle to get it to run fully on recent windows platforms without having to recompile it in Microsoft .NET. I tried to run it quickly now (just grabbing some files from the SCM Repository) and it ran, but I couldn't open any files (the dialog didn't appear) or create new ones - so it probably needs to be recompiled.

Grimaxe
October 9th, 2014, 02:00
Ah, yea was probably the remnants of that old project thread that hasn't been updated in a while. Thanks for the heads up ;) On that note, do you know if there's anything similar is it pretty much all just text code editing?

Trenloe
October 9th, 2014, 02:18
There was the ruleset wizard project: https://www.verkami.com/projects/7992-ruleset-wizard-for-fantasy-grounds

Unfortunately it didn't fund. :(

Grimaxe
October 9th, 2014, 03:20
:( can't say im surprised though, that's a pretty niche project. It's a niche within a niche within a niche... it might be.. nicheception.

Insanity
January 5th, 2015, 01:08
I think at one time I was helping beta test this app, back prior to Fantasy Grounds II. When FGII came along and how rulesets were written changed a lot, they stopped and never resumed.